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Arianne ALPHA 2 Released
from the hack-and-slash dept.
Miguel continues: This release of Arianne is a major milestone on our goal to get a working framework for simple online games creation. It features a new working and playable 2D Client with new gfx, music and sfx.
This release features also a working RP system on C++ with the next actions: Move, Chat, Attack, Spell, Get, Put, Consume, Look.
Arianne allows now a hardware limited number of connections to the server so you can have as much players as your hardware allow.
All files on Arianne features XML syntax.
Go to Arianne and get it.
Report problems with Arianne to Sourceforge Bugs Tracker
P.S:
We need binary packages for BeOS and MacOS X.
We need reports about BeOS, MacOSX, FreeBSD, OpenBSD, Solaris, IRIX, QNX,
Linux and Windows NT.
We need new GFX ( don't ask what are them, look and do ).
We need new SFX ( _.wav )
wow (Score:1, Funny)
Wow,
So that means I can make my own Q3?
How about one based on financial shenanigans?
Arianne 5? (Score:2, Funny)
I would love to see it crash and burn...
Screenshots (Score:1)
Oh yeah, your desktop is very r33t, but I don't care what it looks like. Crop the image to the window or take a screenshot of only the window.
Yoda (Score:2, Funny)
You help have from the Force
You need my help not
You need new SPLCHCK (ask what are them not, look and do !)
Re:Yoda (Score:4, Insightful)
OR you could be constructive and sign up with the the project on the Documentation Team and offer to help out with the language side of things.
Licensing (Score:4, Interesting)
We still need to discuss the LICENSE of Arianne as actually code is only usable for GPL projects and being an engine that perhaps is not good, also we need to avoid the GPL 2.0 blackhole by, perhaps, switching to Affero GPL to disallow service providers to avoid the GPL restrictions to enforce users rights. Our goals should be:
Open Source
Disallow possible ways of close RP, AI or framework of the Engine
Allow creation of close source clients easily
Disallow use of Arianne by Service providers that doesn't collaborate into Open Source
The resulting license and the discussion to reach it should be done on arianne-general. I WON'T allow any kind of Arianne special License. We DON'T forbid commercialization of Arianne, we forbid closing source the application.
Apart from the fact that I can only make sense of one word in three, I smell confusion. If the code is currently released under GPL, then I guess that's because either (a) it contains code borrowed from some other GPL'd program, (b) one or more of the developers has decided to copyleft their contribution, or (c) both of the above. If you want to modify the license in some way, you'd better start re-writing the parts of the code which are under GPL.
Let's look at these goals:
> Open Source
GPL does that.
> Disallow possible ways of close RP, AI or
> framework of the Engine
GPL does that.
> Allow creation of close source clients easily
Why would you want to do that? As RMS would say, "We are not excluding them from our community; they are choosing not to enter".
> Disallow use of Arianne by Service providers
> that doesn't collaborate into Open Source
Why would you want to do that? If they're not producing a "derivative work", then they cannot infringe on anyone's copyright. I'm not entirely sure what's meant by "collaborate into"; if it means "contribute", then it's blatantly unfair (why should a distributer/service provider have to also write code for the priviledge?); if it means "co-operate with", well it still doesn't make sense
> We DON'T forbid commercialization of Arianne
GPL doesn't do that either.
> we forbid closing source the application.
GPL does that.
I don't understand where this compulsion to avoid the GPL is coming from. I mean, we're writing *free* software here, yes? Seems to be the perfect candidate from where I'm sitting.
(For the full story on "commercialisation" vs GPL see http://www.gnu.org/philosophy/pragmatic.html)
Is it just me (Score:4, Funny)
or does anyone else tremble in fear at the thought of clicking on any link in the
Risque (Score:2)
Know Arianne
RoadMap
Who is who
Latest Code
Oooh err, we get to "know" Arianne as well? Anybody else find those biblical connotations amusing?
Congratulations (Score:1)
And now for something much better: NeL ! (Score:1, Informative)
Check out the screenshots in the "download" section! Although beware: the site is not very Mozilla friendly and uses Quicktime and Realmedia. Bleurgh!
Engines, but where are the RPGs? (Score:4, Insightful)
So I'm browsing around last night for an RPG, or really any game which looks especially interesting. I run across many RPG engines... more engines than games. While this and other engines of course are interesting, I'm looking to play on them. Can someone tell me (us) where to get the good RPGs and other games?
WildTangent? (Score:2)
On an aside, try some of the games if you can. They're good-looking, and some of them are real fun.
Destined for failure. (Score:1)
Cheating... (Score:2)
Wow! Too bad the US government wasn't running Arianne prior to Enron et al...
Destined for failure (Score:1)
Re:another "game development on the cheap" thread (Score:1)
and unless the game is abandonware, get royally sued by the company that owns the "console classic".
Re:WHAT THE FUCK? (Score:1)
ALpha 2? And it was noted here two years ago?
When's it going to be finished. The next apocalypse?
Actually, Larry Wall has been releasing those at a pretty steady clip.
Re:Why? (Score:1)
Re:another "game development on the cheap" thread (Score:1)
Re:a link would have been nice (Score:1)
Just click on Miguels name.
Not really obvious I admit, but it is in the story.
First place, even.
That said, it is in the responsibility of the editor to place a link in this case. Probably michael just searched slashdot, just knowing that a game running on linux must have been mentioned on slashdot already.
Re:could it be they dont have a clue (Score:2)
BTW the 2-d graphics are actually prety good, some improvements in the tiles, the addition of some layers (ala SNES) and you could almost get baldur's gate quality.
And yeah as a framework this project hasn't come very far in the past two years. However with enough interest they could easilly have a better system. MUDs weren't written in a day (and they're mostly text) for a graphical engine framework that can do everything from a single player RPG to a MMORPG to (potentially) a 3-d shooter they've managed to come a long way.