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Diablo2: Apocalypse Now!

Posted by Hemos on Mon Jan 01, 2001 05:48 PM
from the bad-news-for-blizzard dept.
Weyoun writes "All those who play Diablo2 know that their characters on the battle.net 'Realms' servers are supposedly secure and unhackable. This has been the case up until a few days ago, when a group of crackers discovered a method whereby they could log on as any character. Since then, they have reigned over a virtual apocalypse as hundreds of the top ladder players have seen their items stolen (including that of one well-known Blizzard employee). Even worse, beginning last night one of the hackers began systematically murdering the top hardcore ladder players, by logging in as them and getting them killed (death is PERMANENT for them). As of yet there has been no official reaction from Blizzard, but the entire community is in a state of shock over this situation." Update: 01/02 04:30 AM by T : It appears that Blizzard has now corrected the problem. See below for more.

Gaile - DiabloII.Net sent this update: "Blizzard has posted their response to the Diablo II Realm Character losses on their Realm Status Forum. The losses have been stopped (as of this morning), and characters are secure once more on the Realms. In addition, dead Hardcore Characters will be restored automatically, on January 8th, as outlined here:

[On] Monday, January 8, we will be reviving all hardcore characters who died between December 19th and January 1st. The restored hardcore characters will be revived with the experience, skills and items possessed as of Tuesday, December 19th. This restore will be automatic and players do not need to contact Blizzard to request that their character be restored. Note: Only dead hardcore characters that died between December 19th and January 1st will be revived.
In addition, a mechanism is in place for the retrieval of items, as well. The Blizzard post is on the Blizzard Site. We'll have more soon in the DiabloII.Net Bug Bytes section, which is an overview of the current game build."
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  • Re:Another reason to develop for consoles? by UnknownSoldier (Score:1) Monday January 01 2001, @07:54PM
  • Maybe... by okmar (Score:1) Monday January 01 2001, @01:14PM
  • Re:The general flaw: server side data by rknop (Score:2) Monday January 01 2001, @08:00PM
  • Security through Obscurity by verbatim (Score:2) Monday January 01 2001, @01:15PM
  • Maybe it's a good thing... by kidlinux (Score:1) Monday January 01 2001, @01:16PM
  • Re:not just you by Asgard (Score:1) Monday January 01 2001, @05:29PM
  • Re:Yeah, imagine how horrible it would be by Daemien (Score:1) Monday January 01 2001, @03:52PM
  • Teaches them a lesson by LostScorp88 (Score:2) Monday January 01 2001, @03:53PM
  • sympathy? by CroyDax (Score:1) Monday January 01 2001, @02:41PM
  • Re:The general flaw: server side data by rknop (Score:2) Monday January 01 2001, @03:54PM
  • Why don't they use a PKI? by Halo- (Score:1) Monday January 01 2001, @03:54PM
  • It's a game, non? by SirFlakey (Score:1) Monday January 01 2001, @02:41PM
  • Re:call me silly... by gimpboy (Score:1) Monday January 01 2001, @03:55PM
  • Re:ouch by agentZ (Score:1) Monday January 01 2001, @02:45PM
  • Re:prosecute for what? by agentZ (Score:1) Monday January 01 2001, @02:47PM
  • Blizzard. by I_redwolf (Score:1) Monday January 01 2001, @03:58PM
  • Servers suck! by Palverone (Score:1) Monday January 01 2001, @03:59PM
  • Re:It is dark. by Dynedain (Score:1) Monday January 01 2001, @02:51PM
  • Anonymous by Rudeboy777 (Score:1) Tuesday January 02 2001, @07:17AM
  • by zatz (37585) on Monday January 01 2001, @02:54PM (#537978) Homepage

    And Diablo 1 was notorious for cheating! The correct answer is to centralize the important things on the server, because otherwise clients are free to modify them. Checksums are just obfuscation, unless you do crypto things to make a private key necessary to log in to your account... which, IMO, is overkill for a game. Of course, you also have to avoid bugs in your database system that completely circumvent the usual login procedure :)

    Your post shows a complete lack of awareness of the history here--I think you are trolling.

  • Re:Partial rollback??? by Troy2000 (Score:1) Tuesday January 02 2001, @07:20AM
  • Re:Uh by Enahs (Score:1) Monday January 01 2001, @02:54PM
  • Re:I agree. But blizzard should get sued as well. by LafinJack (Score:1) Tuesday January 02 2001, @07:20AM
  • Re:Maybe it's a good thing... by SuiteSisterMary (Score:2) Tuesday January 02 2001, @07:30AM
  • Now Taco can get rid of Windows by Felinoid (Score:1) Monday January 01 2001, @08:10PM
  • Re:good.. by GTRacer (Score:1) Tuesday January 02 2001, @07:40AM
  • Re:Good thing by Vegeta99 (Score:1) Tuesday January 02 2001, @07:42AM
  • Re:Pay closer attention by harlows_monkeys (Score:1) Monday January 01 2001, @08:16PM
  • Re:You wouldn't have to trust the clients by Azog (Score:2) Monday January 01 2001, @08:27PM
  • Re:prosecute for what? by Sabalon (Score:1) Tuesday January 02 2001, @09:25AM
  • Re:Gimme a Break by ocbwilg (Score:1) Tuesday January 02 2001, @10:12AM
  • Re:More proof of why on-line gaming sucks. by IronChef (Score:1) Monday January 01 2001, @08:35PM
  • Re:Doesn't Play In Linux by abolith (Score:1) Tuesday January 02 2001, @10:44AM
  • It is dark. (Score:5)

    by mwalker (66677) on Monday January 01 2001, @01:25PM (#537992) Homepage

    You appear to be in a cave. It is dark.
    north
    You go north.
    You appear to be in a cave. It is dark.
    You are likely to be eaten by a grue.

    west
    Sorry, you can't go that way.
    north
    You appear to be in a cave. It is dark.
    cast create light
    You fumble over the somatic gestures for create light
    look
    You appear to be in a cave. It is dark.
    Someone says "0wn3d j00 d00d!"

    cast detect in
    Your eyes tingle.
    3l33t d00d says "0xDEAD 0xFFFF 0xBEEF"
    3l33t d00d casts Buffer Overflow
    You have been killed!
    Play again? (Y/n)?
    N
  • Re:not just you by eudas (Score:1) Monday January 01 2001, @08:52PM
  • Re:Can these folks move on?? by eudas (Score:1) Monday January 01 2001, @09:14PM
  • Response from Blizzard!! by puck71 (Score:1) Monday January 01 2001, @05:41PM
  • Re:prosecute for what? by gimpboy (Score:1) Monday January 01 2001, @04:01PM
  • Re:Something kind of Ironic by whoop (Score:1) Monday January 01 2001, @04:05PM
  • Re:You wouldn't have to trust the clients by rknop (Score:2) Monday January 01 2001, @04:07PM
  • Wow! by taniwha (Score:2) Monday January 01 2001, @12:50PM
  • Re:Dumb Game Anyway by willfe (Score:1) Monday January 01 2001, @04:11PM
  • Feeding Frenzy (Score:5)

    by carlfish (7229) <cmiller@pastiche.org> on Monday January 01 2001, @02:55PM (#538001) Homepage Journal

    From reading the comments posted so far, there's a long stream of "So what? Get a life!" posts. To see that sort of thing coming from slashdot readers has got to be the biggest case of "Pot. Kettle. Black" that I've seen in a long while. It seems that even amongst geeks, there continues to be the constant need to place yourself on the next social rung up from the person beside you - to take something that someone else enjoys, and say "Hey, you're just a nerd. You should be doing something cool instead."

    I don't play Diablo myself. I didn't even particularly like nethack. But being the sort of person who can happily spend an entire weekend coding, I can understand people who give their spare time away to something they enjoy, and in which they find some kind of challenge and fulfilment. And to have some fuckwits come along and callously erase all that hard work is going to hurt a hell of a lot of people.

    Human nature depresses me. I say we take off and nuke the site from orbit, it's the only way to be sure.

    Charles Miller
    --

  • Nelson said it best. by expunged (Score:1) Monday January 01 2001, @02:56PM
  • Re:prosecute for what? by agentZ (Score:2) Monday January 01 2001, @04:11PM
  • Re:How to prevent, blizzard response, etc by gimpboy (Score:1) Monday January 01 2001, @04:12PM
  • Re:Something kind of Ironic by Chester K (Score:2) Monday January 01 2001, @02:56PM
  • I don't mind by piking (Score:1) Monday January 01 2001, @12:53PM
  • Re:Not likely? uh uh...likely by gilmae (Score:1) Monday January 01 2001, @04:17PM
  • ouch by syrinx (Score:2) Monday January 01 2001, @12:54PM
  • Re:Every computer can be hacked? by Col. Panic (Score:1) Tuesday January 02 2001, @11:34AM
  • by Azog (20907) on Monday January 01 2001, @03:00PM (#538010) Homepage
    No. No. No.

    You can't store anything client side, because you cannot trust the clients. It doesn't matter how much encryption or checksums you have on the client - the bad guys have all the code on the client, and can reverse engineer it down to the metal if they have to. They can write proxies that pretend to be properly checksummed, and behind the scenes are doing whatever they want.

    The real solution to problems like this is to store everything server side, have really comprehensive backups, and really good log files.
    The server must only send the clients what they should be seeing, according to the game rules.

    When someone breaks something, fix the bug, and then roll back the game state to where it was when the bugs were first exploited. With sufficient backups, even if the bad guys completely take over each server, recovery is possible.

    Take down the servers, rebuild their software from scratch, fix the bugs, restore the data from backup, and you are back where you started before the exploit. Then use the log files to track the crackers and sue their asses.

    Slashdot had a big discussion on this subject back when the GPL'ed version of Quake led to some people creating hacked clients that gave them more capabilities than they should have had (like being able to see through walls, etc.)

    You can't trust the client. End of story.

    Torrey Hoffman (Azog)
  • Re:not just you by Von Rex (Score:1) Tuesday January 02 2001, @11:54AM
  • Re:Feeding Frenzy by alexburke (Score:2) Tuesday January 02 2001, @12:37PM
  • ... or maybe not by Len (Score:1) Monday January 01 2001, @03:00PM
  • Re:Problem fixed, items and characters restored! by eudas (Score:2) Monday January 01 2001, @09:26PM
  • Re:Maybe it's a good thing... by kidlinux (Score:1) Tuesday January 02 2001, @12:43PM
  • Re:Pay closer attention by pod (Score:1) Tuesday January 02 2001, @12:49PM
  • Re:Guess I was Wrong Resurrections on Next Monday! by Black Parrot (Score:1) Monday January 01 2001, @09:52PM
  • Re:Problem fixed, items and characters restored! by pod (Score:1) Tuesday January 02 2001, @01:45PM
  • call me silly... (Score:3)

    by gtx (204552) on Monday January 01 2001, @01:29PM (#538019) Homepage
    but maybe we're taking video games a bit too seriously...

  • by The Optimizer (14168) on Monday January 01 2001, @01:29PM (#538020)
    Setting aside my comments about not being too surprised (give enough users/hackers enough time and a jucy enough target/challenge) - my big questions is this:

    What, if anything, will Blizzard do in the form of an 'official response' that acknowledges the cheats and lets the online community know how it will be dealth with?

    As fellow slashdotters probably remember, I wrote an article on online cheating last june that was printed in Game Developer and posted to gamasutra.com [gamasutra.com]

    I asked people at several companies if they would talk about exploits that had occured in their games. One of those requests went to Blizzard, asking if I could talk about what happened to Diablo 1. Now at that point in time (last spring), the cheats and exploits on Diablo 1 were well known and old news. Yet the response I got back from Blizzard was (this obviously is not the exact quote) "No - we can't talk about anything regarding any cheating on any of our games and if you did say something too specific we'd strongly discourage you as we might get mad". For the record, in the article, I discussed the various cheats in my own games (Age of Empires series) most of all.

    Now, this was actually about par for the course - for every developer willing to talk, there were ten that were in public denial mode. And as you might have guessed, it's a peeve of mine. Wishful thinking won't make anything go away and it only can further hurt the honest players.

    I do think the climate is shifting, and that users are becoming less tolerant of 'head in the sand' tactics by developers and publishers.

    I'm waiting to see what happens next.

    I'd ramble on, but I have to leave.

    -Matt Pritchard
  • Re:Not likely? uh uh...likely by gilmae (Score:1) Tuesday January 02 2001, @04:25PM
  • Re:My stuff got stolen too by Caine (Score:1) Monday January 01 2001, @01:30PM
  • Off Topic: Condorcet... by np-complete (Score:1) Tuesday January 02 2001, @05:34PM
  • How to catch the Bad Guys by shannara256 (Score:2) Monday January 01 2001, @01:31PM
  • by hoss10 (108367) on Monday January 01 2001, @01:31PM (#538025)
    Must have been like what John Malkovich felt like

    -----

  • Ladder reset by Anonymous Coward (Score:2) Monday January 01 2001, @01:34PM
  • (I did), and a big I Told You So to Blizz by Kasreyn (Score:1) Tuesday January 02 2001, @12:16AM
  • Re:Uh by generic-man (Score:1) Monday January 01 2001, @05:42PM
  • Re:prosecute for what? by Sabalon (Score:1) Monday January 01 2001, @05:43PM
  • Re:prosecute for what? by asuffield (Score:1) Monday January 01 2001, @05:43PM
  • Re:prosecute for what? by Sabalon (Score:1) Monday January 01 2001, @05:45PM
  • They fixed it! (?) by UberQwerty (Score:1) Monday January 01 2001, @05:50PM
  • Re:More proof of why on-line gaming sucks. by Rho17 (Score:1) Monday January 01 2001, @05:52PM
  • Re:Wow, who didn't see this coming... by Ravagin (Score:2) Monday January 01 2001, @04:18PM
  • Re:Speaking of Diablo by MaximDiscord (Score:1) Monday January 01 2001, @05:53PM
  • Re:not just you by Enahs (Score:1) Monday January 01 2001, @03:02PM
  • Blizzard's Explanation and Fix! by yomahz (Score:1) Monday January 01 2001, @05:59PM
  • Re:The general flaw: server side data by rknop (Score:2) Monday January 01 2001, @04:20PM
  • Re:Security through Obscurity by Chester K (Score:2) Monday January 01 2001, @03:02PM
  • Re:yeah, this is gonna get modded down, but... by Sancho (Score:1) Monday January 01 2001, @03:03PM
  • Re:Pay closer attention by rknop (Score:2) Monday January 01 2001, @04:23PM
  • Re:Not likely? uh uh...likely by TheWhiteOtaku (Score:1) Monday January 01 2001, @04:23PM
  • Re:good.. by Zebbers (Score:1) Monday January 01 2001, @03:05PM
  • Diablo... by AFCArchvile (Score:1) Monday January 01 2001, @03:05PM
  • Re:Teaches them a lesson by HiggsBoson (Score:1) Tuesday January 02 2001, @05:46PM
  • Microsoft's .net by TritiumOSU (Score:1) Tuesday January 02 2001, @08:54PM
  • Can these folks move on?? by httpoet (Score:1) Monday January 01 2001, @03:08PM
  • Re:Every computer can be hacked? by Balgillow (Score:1) Wednesday January 03 2001, @12:03AM
  • I cant... by SomeOtherGuy (Score:1) Monday January 01 2001, @03:10PM
  • Re:good.. by Zebbers (Score:1) Wednesday January 03 2001, @06:45AM
  • Re:ouch by DrSkwid (Score:1) Tuesday January 02 2001, @12:33AM
  • Re:prosecute for what? by DrSkwid (Score:2) Tuesday January 02 2001, @12:51AM
  • not just you by Anonymous Coward (Score:1) Monday January 01 2001, @01:35PM
  • Re:Not likely? uh uh...likely by DrSkwid (Score:1) Tuesday January 02 2001, @12:58AM
  • Starcraft cheating by shannara256 (Score:1) Saturday January 06 2001, @10:20PM
  • by mayonaise (29272) on Monday January 01 2001, @01:35PM (#538056)
  • Re:Not likely? uh uh...likely by TheWhiteOtaku (Score:1) Tuesday January 02 2001, @01:24AM
  • maybe... by Barbarian (Score:1) Tuesday January 02 2001, @01:26AM
  • Re:Beware the closed source by quantum pixie (Score:1) Monday January 01 2001, @01:39PM
  • Re:Feeding Frenzy by Lonesmurf (Score:2) Tuesday January 02 2001, @01:35AM
  • Re:Blizzard may be taking action by mayonaise (Score:1) Monday January 01 2001, @01:40PM
  • Re:Interesting... (Score:3)

    by Gerad (86818) on Monday January 01 2001, @01:40PM (#538062)
    The bug (Which is unconfirmed, but 3-4 hours after GFrazier (Blizzard Staff Member) forwarded the bug to the dev team, the realms went down for maintainence, which is all the confirmation I need), operates off realm names, and has absolutely nothing to do with standard account names. So no, Starcraft, WC2BNE, and CD should be safe.
  • Re:The general flaw: server side data by YU Nicks NE Way (Score:2) Monday January 01 2001, @06:03PM
  • Guess I was Wrong Resurrections on Next Monday! by MasterVidBoi (Score:2) Monday January 01 2001, @06:07PM
  • Blizzard's response can be found here: by yomahz (Score:1) Monday January 01 2001, @06:08PM
  • Re:prosecute for what? by extar-bags (Score:1) Monday January 01 2001, @06:09PM
  • so it comes down to intent by gimpboy (Score:1) Monday January 01 2001, @04:28PM
  • Re:Loved the Movie by Bill Fuckin' Gates (Score:1) Monday January 01 2001, @04:30PM
  • Re:It is dark. by markov_chain (Score:1) Monday January 01 2001, @06:11PM
  • What Blizzard Will Do by Plutor (Score:1) Monday January 01 2001, @06:12PM
  • More proof of why on-line gaming sucks. by Galaga88 (Score:2) Monday January 01 2001, @04:31PM
  • Re:prosecute for what? by asuffield (Score:1) Monday January 01 2001, @04:38PM
  • Re:excellent! by Daemien (Score:1) Monday January 01 2001, @04:40PM
  • Blizzard Responds by Arthropoid (Score:1) Monday January 01 2001, @06:14PM
  • I agree by Elmogoaty (Score:1) Monday January 01 2001, @04:40PM
  • Re:Security through Obscurity by verbatim (Score:1) Monday January 01 2001, @04:41PM
  • Not likely by TheWhiteOtaku (Score:1) Monday January 01 2001, @03:16PM
  • hmm... by enrico_suave (Score:1) Monday January 01 2001, @03:18PM
  • Re:The general flaw: server side data by Cuthalion (Score:1) Monday January 01 2001, @03:18PM
  • Re:prosecute for what? by beany246 (Score:1) Tuesday January 02 2001, @02:35AM
  • by SecretAsianMan (45389) on Tuesday January 02 2001, @02:36AM (#538081) Homepage
    When someone breaks something, fix the bug, and then roll back the game state to where it was when the bugs were first exploited

    I don't think that would go over too well at all. Players invest huge amounts of time on these games building up their characters. Imagine if an exploit existed for a week or more in EverQuest, and they rolled everybody back to their previous status, including the 250,000 players that just had an honest experience and item gain during that time. We wouldn't let Verant hear the end of it, and many of us (me included) would cancel our account.

    I don't think any MMORPG maker would implement this if they wanted to stay in business.

    --
    SecretAsianMan (54.5% Slashdot pure)
  • Every computer can be hacked? by BlueBlade (Score:1) Tuesday January 02 2001, @03:08AM
  • isn't it interesting.. by theeds (Score:1) Monday January 01 2001, @01:41PM
  • illegal? (Score:5)

    by hugg (22953) on Monday January 01 2001, @01:42PM (#538084) Homepage
    So is this an example of a prosecutable hacking offense? Or is it just a different way of playing the game? Be kinda weird if Quake bot authors started disappearing under vague circumstances...
  • The solution by jayhawk88 (Score:1) Tuesday January 02 2001, @03:26AM
  • Re:Oh please by quantum pixie (Score:2) Monday January 01 2001, @01:44PM
  • Doesn't Play In Linux by ONOIML8 (Score:1) Tuesday January 02 2001, @04:02AM
  • Re:My stuff got stolen too by Maurice (Score:1) Monday January 01 2001, @01:44PM
  • Re:ouch (Score:5)

    by Sancho (17056) on Monday January 01 2001, @01:45PM (#538089) Homepage
    Hmm... didn't MEAN to post anonymously...

    And I guess lasting half a year without any cheating incidents is pretty good, compared to most other online games.

    But there were other "cheating" incidents. Two major ones come to mind. In the first, characters were able to go "hostile" on another character from anywhere in the game. Normally you can only go hostile on another character if you are in town (where you can't attack) thus preventing a quick hostility + attack to surprise kill players.

    The second hack increased running/walking speed tremendously by exploiting a feature in the game's frame rate code. This in general was not a major problem until people used it to go hostile in town and then run and kill someone.

    The problem with the new hack is that it's not done in-game. The "hack" is just a bug in the server code that lets a player jump into another player's character, then join games and play as that character without ever typing in a password. At first all that happened was that characters were losing all their items (read a few threads at the lurker lounge or in the forums of www.diabloii.net [diabloii.net]) but then characters started dying. That's when the REAL uproar happened.

    Frankly this disgusts me. It's one thing to use legitimate, in game features to attack, kill and steal, it's quite another to exploit a bug to do it covertly. And don't expect Blizzard to do anything about it, there have been lots of scamming and other Bad Things (tm) going on for awhile now, and even though they *could* disable specific CD keys from Battle.net, they apparently refuse to do so.

    Stronger encryption isn't the answer either, incidentally, since it's a bug in the server code (or, so says the forums).
  • Re:not just you by gimpboy (Score:1) Monday January 01 2001, @02:00PM
  • Re:ouch by Sancho (Score:1) Monday January 01 2001, @02:01PM
  • Re:Beware the closed source by hammock (Score:1) Monday January 01 2001, @02:01PM
  • Re:good.. by Kintanon (Score:1) Monday January 01 2001, @06:18PM
  • Re:so it comes down to intent by MonkeyBoy (Score:1) Monday January 01 2001, @06:26PM
  • Re:yeah, this is gonna get modded down, but... by extar-bags (Score:1) Monday January 01 2001, @04:47PM
  • Backups on battle.net by asuffield (Score:2) Monday January 01 2001, @04:51PM
  • Re:You wouldn't have to trust the clients by markov_chain (Score:2) Monday January 01 2001, @06:28PM
  • Dumb Game Anyway by TheWhiteOtaku (Score:1) Monday January 01 2001, @03:19PM
  • Re:The general flaw: server side data by Hawke (Score:1) Monday January 01 2001, @06:29PM
  • by YU Nicks NE Way (129084) on Monday January 01 2001, @03:20PM (#538100)
    Actually, server side data is probably a good deal more secure than any data you can store on your machine. As SuiteSisterMary [slashdot.org] pointed out [slashdot.org] last week, in a discussion of the recent Microsoft hack, ease of use is inversely proportional to functional security. It's not easy to secure a server, of course, but it is a great deal easier to secure a server than it is to secure a device that has to give users face time. Your computer at home or at your office is certainly less secure than any server at, say, Microsoft, Red Hat, or Sun -- you depend on security through obscurity to hope that it doesn't get attacked. They don't.

    And keep in mind that an attack can consist of something as crude as stealing a whole computer, lock, stock, and barrel. That's a lot more efficient than working across the network, believe it or not. I can't speak for all corporations, but most majors have their key servers in rooms with alarms and/or armed guards. I'll bet that your backups aren't stored in such safe conditions.

    This is the same fallacy that leads people to be scared while the plane is landing, and then be blase when they pull out onto the freeway. Guess which of those is more dangerous?
  • It seems to be fixed ... by friday2k (Score:1) Monday January 01 2001, @05:02PM
  • Re:The general flaw: server side data by mr_typo (Score:1) Monday January 01 2001, @05:04PM
  • Clarification to prior comments by The Optimizer (Score:2) Monday January 01 2001, @03:30PM
  • Stupid by whodi (Score:1) Monday January 01 2001, @01:48PM
  • by Lurking_Saint (239626) on Monday January 01 2001, @01:48PM (#538105)

    As if there wasn't enough about b-net to be pissed over already.

    This is just UO-"Death of Lord British" all over again. Yet another blow to online gaming. How many more companies are gonna step up and offer this for free if this keeps up? And, boy, wasn't UO a colossal rip-off anyway? You pretty much HAD to treat it like a job to get your damn money's worth out of that dog. I'm glad that noone else has attempted to put out a purely ol game since.

    We now have one more example of why parents should just buy their snotty little brats consoles instead of P5s. Better yet, just buy them a pack of playing cards and watch them crow about their superiority through cheating at solitaire.

    My real point is that I don't play with anyone online anymore. It's ALWAYS a fucking mistake and a bad return on the investment(time/money/stress). It's been proven on every ol game that unless you have someone supporting you so you can play 16 hours a day, you might as well forget having fun with anyone you don't personally know. Unless you can track someone down and kick their ass physically as a means of enforcement, there is nothing preventing them from using any number of means to thumb the scales.

    Actually, I've found that even hacks don't need to be employed. All you really need is Google and the time and seediness to want to learn the bunny-strafe or the x-unit rush or the gold-multiplyer exploit or the mystery-vertex-glitch camping spot. And if your opponent is just up for casual play, well, he wanted to be meat. If he was serious, he'd be scouring the web as well. Since when did I need to be serious about a fucking game?

    And ol guilds as a response/defense is specious at best, due to its status as more of a symptom of the disease rather than anything close to a cure. I bet T-cells in an AIDS victim have similar conversation threads as the PKK-guilds and whatnot.

    Realms was a puss-ass attemp at a gated community, anyway. Well, freaks can still ride in through the front gate if they are in the parent's back seat. Or if they're employed by the residents. Or if they just plain have the time/energy/malicious boredom.

    Of course Blizzard hasn't said anything. This activity negates one of the promises that made me even buy their software. They can't respond until they can close the hole. And they won't be able to close the hole for a good while(the next 12 hours would qualify as that). Anyone want to lay money on the security of their CD-key system now? Anyone want to lay money on whether the crackers were using valid CDs?

    In any case, this is one more reason why I don't factor online play into any of my game purchases anymore.
    ol != fun^sum(players)

  • Re:not just you by Sancho (Score:1) Monday January 01 2001, @02:05PM
  • How to prevent, blizzard response, etc by MattW (Score:2) Monday January 01 2001, @02:05PM
  • Re:not just you by verbatim (Score:1) Monday January 01 2001, @01:49PM
  • Re:not just you by gimpboy (Score:1) Monday January 01 2001, @02:12PM
  • Re:Screw online, just play alone or w/ friends. by Loligo (Score:1) Monday January 01 2001, @02:12PM
  • Good thing by skozee (Score:1) Tuesday January 02 2001, @04:17AM
  • Re:Teaches them a lesson by LostScorp88 (Score:1) Tuesday January 02 2001, @04:18AM
  • Re:Maybe it's a good thing... by SuiteSisterMary (Score:2) Monday January 01 2001, @02:16PM
  • Re:Why don't they use a PKI? by Halo- (Score:1) Tuesday January 02 2001, @04:32AM
  • Re:Clarification to prior comments by tealover (Score:2) Monday January 01 2001, @06:31PM
  • Re:My question - Will there be an official respons by elefantstn (Score:1) Tuesday January 02 2001, @04:35AM
  • Re:Can these folks move on?? by jgarry (Score:1) Tuesday January 02 2001, @04:37AM
  • As we all knew... by loren (Score:1) Monday January 01 2001, @12:58PM
  • A similar Blizzard dialogue... by extar-bags (Score:1) Monday January 01 2001, @06:43PM
  • The problem with backups by xant (Score:2) Monday January 01 2001, @05:04PM
  • Re:Uh by Glytch (Score:1) Monday January 01 2001, @06:47PM
  • Re:Every computer can be hacked? by gotan (Score:2) Tuesday January 02 2001, @04:44AM
  • Blizzard claims the problem is fixed by LightningTH (Score:1) Monday January 01 2001, @05:06PM
  • Re:prosecute for what? by agentZ (Score:1) Monday January 01 2001, @06:50PM
  • Re:Backups on battle.net by asuffield (Score:1) Tuesday January 02 2001, @04:45AM
  • In a way... by jgerman (Score:1) Monday January 01 2001, @05:06PM
  • Re:Dumb Game Anyway by dangermouse (Score:1) Monday January 01 2001, @03:32PM
  • by Dark Nexus (172808) on Monday January 01 2001, @12:59PM (#538128)
    I can't remember how many months I spent before the release of Diablo II trying to tell people that the realms didn't make it hack-proof, just harder to hack. Saying it was hack-proof was inviting trouble.

    The only computer that can't be hacked over the internet is a computer that can't be accessed over the internet.

    Dark Nexus
  • Re:Uh by Rico_Suave (Score:1) Monday January 01 2001, @05:06PM
  • Re:Beware the closed source by Schnedt Microne (Score:1) Monday January 01 2001, @03:32PM
  • Another reason to develop for consoles? by jchenx (Score:1) Monday January 01 2001, @06:56PM
  • Re:cool by Anonymous Coward (Score:1) Monday January 01 2001, @01:00PM
  • Re:How to prevent, blizzard response, etc by MattW (Score:1) Monday January 01 2001, @05:07PM
  • Re:The general flaw: server side data by n2143666 (Score:1) Monday January 01 2001, @03:35PM
  • Re:prosecute for what? by tzanger (Score:1) Monday January 01 2001, @07:03PM
  • Dead and Dead Forever. No resurrections. by MasterVidBoi (Score:1) Monday January 01 2001, @05:09PM
  • Re:not just you by Asgard (Score:1) Monday January 01 2001, @03:35PM
  • Problem fixed, items and characters restored! by Hobobo (Score:1) Monday January 01 2001, @05:09PM
  • NOOOOOOOOOOOOOOOOOOO by dashmaul (Score:1) Monday January 01 2001, @03:37PM
  • Re:prosecute for what? by mattmcp (Score:2) Monday January 01 2001, @03:38PM
  • Re:not just you by Sancho (Score:1) Monday January 01 2001, @01:51PM
  • Re:Security through Obscurity by Sancho (Score:2) Monday January 01 2001, @01:54PM
  • Re:Uh by Rickboy (Score:1) Monday January 01 2001, @02:17PM
  • How will this affect other MMP games? by Doomsdaisy (Score:2) Monday January 01 2001, @02:18PM
  • Re:call me silly... by stixman (Score:1) Monday January 01 2001, @02:20PM
  • Re:Stupid by dgris (Score:1) Monday January 01 2001, @02:21PM
  • by Sabalon (1684) on Monday January 01 2001, @02:24PM (#538147)
    criminally prosecute the perpetrators.

    I'll admit I don't know what you have to agree to when you play on battle.Net, but I can just see the case:

    Prosecutor:
    Your honor, the defendant killed off a top 10 hardcore character after stealing a Bow of Major Virtue from him. He created a character by the name of Pokedin, who he obviously should have known was a high-level characters name, and tried to connect with this character name until he got in. After he connected, he then allowed this character be killed. Since our client was playing a hardcore realm character, he could then not reconnect as his character. We suing for lost time my client spent building this character up, damages in the amount of 834,342 gold pieces, one pair of Plate Boots with +40 to mana, and three dates he passed on to play the game.

    Yeah...it sucks, but I doubt it'd fly.
  • Re:ouch by rknop (Score:1) Monday January 01 2001, @02:25PM
  • Re:How will this affect other MMP games? by piku (Score:1) Monday January 01 2001, @02:27PM
  • Re:Clarification to prior comments by The Optimizer (Score:1) Tuesday January 02 2001, @05:37AM
  • Re:ouch by hellfire (Score:2) Tuesday January 02 2001, @05:52AM
  • Re:Uh by AndyL (Score:1) Monday January 01 2001, @07:05PM
  • Re:prosecute for what? by HiggsBoson (Score:1) Monday January 01 2001, @07:07PM
  • We know when this started, right? by evanbd (Score:2) Monday January 01 2001, @01:01PM
  • url by G00F (Score:1) Monday January 01 2001, @05:09PM
  • Jinx by Pseudonymus Bosch (Score:1) Tuesday January 02 2001, @06:09AM
  • You get what you pay for. by catseye_95051 (Score:2) Monday January 01 2001, @07:14PM
  • CmdrTaco/blackmail by Krakus Irus (Score:1) Monday January 01 2001, @01:03PM
  • Re:ouch by Anonymous Coward (Score:2) Monday January 01 2001, @05:10PM
  • by HiggsBoson (248010) on Monday January 01 2001, @07:17PM (#538160) Homepage
    Yeah, It's so stupid to spend all your time on something you enjoy and then get pissed off when it gets messed up. Especially when it's just a game.

    Not like that classic car you spent years and thousands of dollars restoring. That could Never get totalled in an accident afterall.

    Or that house that you planned for half your life and had to have wood shipped halfway across the country from the mission church it used to be in. That could Never burn down.

    Or that friend of yours you've known for a decade. He could never be in an accident or get a disease or be mugged or fall off a building or have a piano dropped on him..

    Get a clue, everything in life is transient. How you choose to spend your time is Your choice. If you have more fun with games than with any of the other hobbies humans find to fill our meaningless little lives, then play on. If you don't, then go out and get wasted at a club or go to church or whatever other pointless activity you feel gives your existence a purpose. But if all that makes you feel worthy of living is telling people how pitiful they are for getting upset at having something they labored to create destroyed, go do it elsewhere.
  • Real Damage by Washizu (Score:1) Monday January 01 2001, @07:25PM
  • Re:Jinx by Lonesmurf (Score:1) Tuesday January 02 2001, @06:26AM
  • Re:We know when this started, right? by astr0boy (Score:1) Monday January 01 2001, @05:10PM
  • Gimme a Break by stixman (Score:1) Monday January 01 2001, @07:28PM
  • Interesting... by hunnr (Score:2) Monday January 01 2001, @01:09PM
  • Re:so it comes down to intent by nmx (Score:1) Monday January 01 2001, @07:29PM
  • Re:We know when this started, right? by astr0boy (Score:1) Monday January 01 2001, @05:14PM
  • Re:Clarification to prior comments by killj0y (Score:1) Monday January 01 2001, @07:32PM
  • Re:good.. by Sandor at the Zoo (Score:2) Monday January 01 2001, @03:38PM
  • Re:How will this affect other MMP games? by Cirvam (Score:1) Monday January 01 2001, @03:41PM
  • Re:The general flaw: server side data by n2143666 (Score:1) Monday January 01 2001, @03:42PM
  • The general flaw: server side data by rknop (Score:2) Monday January 01 2001, @02:33PM
  • You wouldn't have to trust the clients by roystgnr (Score:2) Monday January 01 2001, @03:44PM
  • The Craven (Score:5)

    by Psibolt (300435) on Monday January 01 2001, @02:37PM (#538174)
    (with Apologies to Edgar Allan Poe)

    Once upon a millenium dreary, while I pk'd, weak and weary,
    Over many a faint and furious game of DiabloII,
    While I killed 'em, illiciting yapping, suddenly there came a hacking,
    As of some one gently a-hacking, hacking at my character's door.
    "'Tis some rapist," I muttered, "hacking at my character's door-
    Blizzard: "Only a ladder quirk, and nothing more."

    Ah, distinctly I remember it was in the bleak December,
    And each separate dying hardcore wrought its ghost upon the floor.
    Eagerly I chugged a bull;- vainly I had sought to mule
    From my PC internet of lust- all my items turned to dust-
    For the rare and radiant things with my Amazon bonded-
    All were quickly by evil absconded!

    And the anguished cries of all those that died & lost sweet things
    Saddened me- maddened me with fantastic terrors never felt before;
    So that now, to still the beating of my heart, I stood repeating,
    "'Tis some hacker entreating entrance at my character's door-
    Some late hacker entreating entrance at my character's door;-
    Blizzard: "Only a ladder quirk, and nothing more."

    Presently my soul grew stronger; fervently I sought of Schlonglor,
    "Boy," said I, "or Madam, truly your assistance I implore;
    But the fact is I was napping, and so gently it came a-hacking,
    And so faintly it came a-hacking, hacking at my character's door,
    That I scarce was sure I heard you"- here you (Blizzard) opened wide the door;-
    Schlonglor replied, "Deal with it!".

    Deep into that toilet peeing, long I stood there wondering, fearing,
    Doubting, dreaming dreams no heroes ever dared to dream before;
    But the silence was unbroken, and from Blizzard came no token,
    And no word there spoken, all my characters lay dead & broken
    Blizzard: "Only a ladder quirk, and nothing more."

    Back into Bnet a-turning, all my soul within me burning,
    Soon again I heard a hacking somewhat louder than before.
    "Surely," said I, "surely that is something at my windows 98 Reg?:

    Let me see, then, what the threat is, and this mystery explore-
    Let my heart be still a moment and this mystery explore;-
    Blizzard: "Only a ladder quirk, and nothing more."

    Open here I flung the shutter, when, with many a flirt and flutter,
    In there stepped a stately Craven of the saintly days of yore;
    Not the least obeisance made he; not a minute stopped or stayed he;
    But, with mien of lord or lady, perched above my character's door-
    Perched upon a bust of Diablo just above my character's door-
    Perched, and sat, and nothing more.

    Then this ebony turd beguiling my sad fancy into smiling,
    By the grave and stern decorum of the countenance it wore.
    "Though my character be shorn and shaven",
    Thou I said, "art surely a Craven,
    Ghastly grim and ancient craven wandering from the Nightly shore-
    Tell me what thy lordly name is on the Night's Millenium shore!"

    Quoth the Craven, "You've been jacked, w h o r e."
  • Pay closer attention by rknop (Score:2) Monday January 01 2001, @03:48PM
  • Re:Maybe it's a good thing... by kidlinux (Score:1) Tuesday January 02 2001, @06:27AM
  • "Something to show for it" by Rudeboy777 (Score:1) Tuesday January 02 2001, @06:40AM
  • Re:call me silly... by anderman (Score:1) Monday January 01 2001, @02:39PM
  • Re:prosecute for what? by extar-bags (Score:1) Monday January 01 2001, @07:32PM
  • Re:Screw online, just post alone or w/ friends. by LafinJack (Score:1) Tuesday January 02 2001, @06:48AM
  • Preach on brother by HiggsBoson (Score:2) Monday January 01 2001, @07:34PM
  • Re:Doesn't Play In Linux by Walker Evans (Score:1) Tuesday January 02 2001, @06:52AM
  • Re:The general flaw: server side data by The Pim (Score:2) Monday January 01 2001, @05:21PM
  • Ok, now for the non-hardcore guy by LafinJack (Score:1) Tuesday January 02 2001, @06:59AM
  • Re:The general flaw: server side data by Sacrifice (Score:1) Monday January 01 2001, @07:40PM
  • by Gerad (86818) on Monday January 01 2001, @01:12PM (#538186)
    From what I've read, the bug (Creating a character with the name of the one you want to hack, and retrying till the server barfs and accepts it) existed in EverQuest as well, and caused some pretty severe problems till it was fixed. The difference is the bug in EQ was identified and closed in a matter of days (hours? I can't remember) after it began, not weeks like the D2 stuff's been going on for. You would think with all their commitment to hack-proofing the realms, as they have said, Blizard would at least of checked how other MMORPGs were exploited in the past and made sure they weren't vulnerable to similar bugs.
  • Re:Every computer can be hacked? by DunbarTheInept (Score:2) Tuesday January 02 2001, @07:06AM
  • Re:Feeding Frenzy by RTMFD (Score:1) Tuesday January 02 2001, @07:08AM
  • Re:The general flaw: server side data by killj0y (Score:1) Monday January 01 2001, @07:47PM
  • Re:We know when this started, right? by Wire Tap (Score:2) Monday January 01 2001, @01:12PM
  • FIXED by Kevinb (Score:1) Monday January 01 2001, @05:25PM
  • good.. (Score:3)

    by AlbanySux (248858) on Monday January 01 2001, @01:13PM (#538192)
    now these top players can leave their basements and return to reality a bit more often. maybe, goto work, see their families and "live" friends.. hell maybe they could even go outside.. but thats not going to happen, they will chain themselves to their boxes and play 24/7 until they regian their position...
  • This brings up another issue by Kancer (Score:1) Monday January 01 2001, @01:14PM
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