History Of Infocom aka The Creators Of Zork
Posted by
Hemos
on Tue Dec 19, 2000 08:11 AM
from the let's-do-the-time-warp-again dept.
from the let's-do-the-time-warp-again dept.
halcyon7 writes: "My MIT research group has spent the last two months studying Infocom [?] , Inc. (the creators of Zork [?] ) in great detail. We have talked to many of the original founders and employees, studied board meeting minutes, looked through source code, and done everything we could to tell the story of Infocom's history in a fair and accurate way.
As of Friday, our project has concluded. Our report and presentation, entitled "Down From the Top of Its Game: The Story of Infocom, Inc.", is available online
in both PDF of the paper and
a PDF of the presentation.
The presentation was given on December 13th in a quasi-public forum to members of EECS, STS, the MIT community, and some former employees of Infocom." Ah, Infocom. Many a day was whiled away trying to figure the syntax for the next command *grin*.
This discussion has been archived.
No new comments can be posted.
History of Infocom aka The Creators of Zork
|
Log In/Create an Account
| Top
| 125 comments
(Spill at 50!) | Index Only
| Search Discussion
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
(1)
|
2
(1)
|
2
Re:Hitchhiker's (Score:4)
Re:Infocom vs LucasArts (Score:3)
I'm not critical of this, just that this is a distinctive Infocom style compared to LucasArts or most other modern adventure games.
Don't forget Scott Adams Adventures (Score:4)
He's got Pirate Adventure, The Count, etc. Gotta love those two-word parsers. Also available for the Palm, tho I haven't tried them out.
DT
--
Americans: don't kill ftp.gmd.de (Score:5)
Modern day interactive fiction (Score:5)
There's still a following for games built around craftily written descriptions and puzzles. In fact new textual interactive fiction pieces are developed by a small buy loyal fanbase. Some of the games are really good.
There's information about the current state of the (well, somewhat ancient in internet time) art of interactive fiction here [ifarchive.org].
Re:Hitchhiker's (Score:5)
More information about Infocom (Score:4)
Richy C.
xyzzy (Score:3)
Re:xyzzy (Score:3)
Of course, the other password was plugh...
It is very dark. If you continue, you are likely to be eaten by a Grue.
Infocom vs LucasArts (Score:3)
Infocom - masters of the written word (Score:4)
Actually, no, Infocom's market dominance was based on the fact their parser was flexible and powerful, and you didn't need to play 'hunt the verb'.
Usual links: