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New Front In The Copyright-War: Abandon-Ware

Posted by CmdrTaco on Mon May 22, 2000 01:45 PM
from the can-I-emulate-joust-please? dept.
Ventilator writes: "The New York Times (free login required) features an interesting story about out-of-print games and the copyright issues for dedicated Web sites. It also discusses the benefits for game developers if they would make those old games available to the public. "
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  • Re:Copyrights expiring by hilker (Score:1) Monday May 22 2000, @12:09PM
  • Re:Copyrights expiring by randombit (Score:1) Monday May 22 2000, @12:18PM
  • This is exactly what the content cartels fear! by Anonymous Coward (Score:1) Monday May 22 2000, @12:22PM
  • correction... by Rico_Suave (Score:1) Monday May 22 2000, @10:23AM
  • Re:Regular renewal $$$? by randombit (Score:1) Monday May 22 2000, @12:22PM
  • Re:piracy by Rand Race (Score:1) Monday May 22 2000, @10:26AM
  • Re:Old games == educational? by driehuis (Score:1) Monday May 22 2000, @12:28PM
  • Re:GameMuseum.org by nathanm (Score:1) Monday May 22 2000, @12:30PM
  • Re:It's the fun factor, stupid. by tps12 (Score:2) Monday May 22 2000, @10:26AM
  • Re:Old games == educational? by Alorelith (Score:2) Monday May 22 2000, @10:26AM
  • Re:Hello? We've moved on since then... by Rico_Suave (Score:1) Monday May 22 2000, @10:27AM
  • Re:Damn the man! by shepd (Score:2) Monday May 22 2000, @12:38PM
  • Re:Old games == educational? by Bill Currie (Score:1) Monday May 22 2000, @12:44PM
  • Attorneys Are Evil. by jon_c (Score:1) Monday May 22 2000, @10:28AM
  • Re:I miss some of my old games. by M-2 (Score:1) Monday May 22 2000, @10:29AM
  • Re:More misuse of words by Rico_Suave (Score:1) Monday May 22 2000, @10:32AM
  • Re:Shorter copyrights by AviN (Score:1) Monday May 22 2000, @12:44PM
  • Conservancy by EricEldred (Score:2) Monday May 22 2000, @12:46PM
  • Re:Losing our culture to copyright laws by Grey (Score:1) Monday May 22 2000, @12:48PM
  • Even those are longer. by yerricde (Score:2) Monday May 22 2000, @10:32AM
  • Re:What makes GAMES so special? by Doppleganger (Score:1) Monday May 22 2000, @12:57PM
  • When copyright was first introduced (in England and the USA at least, AFAIK), the term was fourteen years, with a possible renewal for another fourteen years during the author's lifetime.

    Since then, the world has become faster and the pace of change has increased. News is now minute-by-minute rather than week-by-week, technologies come and go in years rather than decades, the popularity of music waxes and wanes far faster than it did then. Yet the copyright term has become longer and longer, for some reason. It now ranges from life plus fifty years, to life plus ninety years. That's an effective copyright term of a century and a half in some cases - totally unjustified by any substantially increased incentive to create new works.

    Unfortunately, international treaties prevent countries from adopting more sensible policies, even if they wanted to. Or rather, it means that greater political will is required to get past the 'hiding behind our international "obligations"' stage. (IMHO intellectual property law, like taxation, is best decided individually on a country-by-country basis.)

    I reckon that the copyright term will be put right during my lifetime; if it ever became an 'issue' it would certainly provoke a lot of support for a reduction to the original 14 years, or some other reasonable term. Unfortunately, the large media conglomerates such as Disney are those who keep pushing for another twenty years every decade or so, so it's unlikely that any of the mainstream media would start actively campaigning on this issue. But sooner or later, it is bound to get attention.

    Regular renewal sounds a bit bureacratic and could be an excuse to favour those who can afford the lawyers and paperwork. Having to prove (ultimately before a court) that your work is still worth copyrighting could bog the whole world down in endless appeals and wrangling. Better to have something which is clear-cut and automatic; such as, if the author is alive you can extend the copyright up to a maximum of 28 years; if a book is out of print, however, copyright expires after 10 years.
  • Even abandonware has value AS abandonware! by Sudderth (Score:1) Monday May 22 2000, @10:33AM
  • Re:Shorter copyrights by shepd (Score:1) Monday May 22 2000, @12:57PM
  • Nope. by Rico_Suave (Score:1) Monday May 22 2000, @10:33AM
  • Re:It's the fun factor, stupid. by Requiem (Score:1) Monday May 22 2000, @12:58PM
  • by toofast (20646) on Monday May 22 2000, @08:49AM (#1055720) Homepage
    Maybe OT, but I wish all small old games (hehe like joust) were open-sourced. It would be great to see how games on PC's came about, and how people used to program them before OO programming and game engines.

    I find it easier to learn a programming concept by looking at a small program. Try to learn anything by looking at the Quake source. Ugh, my brain isn't that big. But I could probably learn a few concepts from looking at the source for Asteroids!
  • PLay arCAde CLASSics by ripicheep (Score:2) Monday May 22 2000, @10:36AM
  • Hah! Nice Reference by ZikZak (Score:1) Monday May 22 2000, @01:03PM
  • Copyrights expiring by Scott_Marks (Score:1) Monday May 22 2000, @08:49AM
  • I've tried just that.. by snillfisk (Score:1) Monday May 22 2000, @01:03PM
  • Re:piracy by Spatch (Score:2) Monday May 22 2000, @10:37AM
  • Releasing the Source by segfault7375 (Score:1) Monday May 22 2000, @08:50AM
  • Re:Losing our culture to copyright laws by Rico_Suave (Score:1) Monday May 22 2000, @10:37AM
  • Re:Not a chance... by Mprx (Score:1) Monday May 22 2000, @10:38AM
  • No Login Required! by PingXao (Score:2) Monday May 22 2000, @08:52AM
  • Re:emulation and ROMS by Rico_Suave (Score:1) Monday May 22 2000, @10:39AM
  • Re:Old games == educational? by Scott_Marks (Score:1) Monday May 22 2000, @08:52AM
  • Silly by NaughtyEddie (Score:1) Monday May 22 2000, @10:43AM
  • Hello? We've moved on since then... by Anonymous Coward (Score:1) Monday May 22 2000, @08:52AM
  • Re:Problems with copyright by grahamm (Score:1) Monday May 22 2000, @10:04PM
  • Burning the bushes by Pseudonymus Bosch (Score:1) Monday May 22 2000, @10:06PM
  • Re:Old games == educational? by a_n_d_e_r_s (Score:1) Monday May 22 2000, @10:49PM
  • Re:Copyrights expiring by a_n_d_e_r_s (Score:1) Monday May 22 2000, @11:03PM
  • Re:Old games == educational? by driehuis (Score:1) Monday May 22 2000, @01:16PM
  • I've been doing my part to keep them alive by mbpark (Score:2) Monday May 22 2000, @01:17PM
  • Abandoned Games - Chase the Copyright holders by Galaxian (Score:1) Monday May 22 2000, @01:23PM
  • Re:No Login Required! by Nathaniel (Score:1) Monday May 22 2000, @01:27PM
  • Re:Old games == educational? by Tet (Score:2) Monday May 22 2000, @11:20PM
  • Re:Shorter copyrights by el platano (Score:1) Monday May 22 2000, @10:43AM
  • Perhaps a solution... by ebrandsberg (Score:2) Monday May 22 2000, @01:33PM
  • Two more likely explanations by Rico_Suave (Score:1) Monday May 22 2000, @10:45AM
  • 6502 a good first language?! by Analysis Paralysis (Score:1) Monday May 22 2000, @11:33PM
  • Re:Thoughts by rodgerd (Score:1) Monday May 22 2000, @11:54PM
  • Re:Regular renewal $$$? by Anonymous Coward (Score:1) Monday May 22 2000, @01:33PM
  • Re:Old games == educational? by Stonehand (Score:1) Monday May 22 2000, @10:45AM
  • Re:Software Copyrights Gone Mad. by AviN (Score:1) Monday May 22 2000, @01:34PM
  • Technique vs. Fun by Ventilator (Score:1) Tuesday May 23 2000, @12:30AM
  • Re:What makes GAMES so special? by Rico_Suave (Score:1) Monday May 22 2000, @10:48AM
  • Re:Silly by AviN (Score:1) Monday May 22 2000, @01:36PM
  • Re:Commander keen! by _Bean_ (Score:1) Monday May 22 2000, @10:48AM
  • Abandonware Apps by Dyolf Knip (Score:1) Monday May 22 2000, @01:42PM
  • Funny - *All* Ultimas run fine on my PC. by Rico_Suave (Score:1) Monday May 22 2000, @10:49AM
  • Offtopic but interesting by Mr. Punch (Score:1) Monday May 22 2000, @10:49AM
  • It's not a money issue, but a copyright issue. by Rico_Suave (Score:1) Monday May 22 2000, @10:50AM
  • Re:Old games == educational? by spiney (Score:1) Tuesday May 23 2000, @12:52AM
  • BBCs / Spectrums by LondonFish (Score:1) Tuesday May 23 2000, @01:34AM
  • Re:Copyrights expiring by nazgul@somewhere.com (Score:1) Tuesday May 23 2000, @02:18AM
  • Re:Thoughts by jd (Score:2) Tuesday May 23 2000, @02:26AM
  • Re:Losing our culture to copyright laws by Zebbers (Score:1) Monday May 22 2000, @01:42PM
  • The Coming Console Crash... by ronfar (Score:2) Tuesday May 23 2000, @02:28AM
  • Re:piracy by panda (Score:2) Tuesday May 23 2000, @02:36AM
  • Re:Old games == educational? by Elrond, Duke of URL (Score:1) Monday May 22 2000, @01:52PM
  • Re:It's not a money issue, but a copyright issue. by ronfar (Score:1) Tuesday May 23 2000, @02:38AM
  • by jafac (1449) on Monday May 22 2000, @10:52AM (#1055768) Homepage
    Record companies can't hype old artists as well. They need a fresh herd of new young artists to parade across the airwaves to continually sell new CD's to maximize profitability. Also, new artists wear new fashions, which meshes well with current advertising.

    This is why Brittney Spears outsells Frank Zappa.

    So to sum it up:
    New Music -> masses = MOST money for RIAA companies.

    Old Music -> masses = less mindshare for new artists = less profit optimization.

    Old music raped by new artists -> masses = better hype for new artists = even more money for RIAA companies = less artistic integrity overall, and destruction of human history, elimination of posterity.

    I just remembered this old Metallica song. . .
  • The origin (Score:3)

    by Northern Hunter (89531) on Monday May 22 2000, @01:52PM (#1055769)

    > I don't think you guys understand. I made something. I invented
    > it. I can do with it whatever I want to,

    Certainly. But so can I, without interfering physically in any way with your use of it. That's the whole problem.

    > It is not something that I happened to "find",

    Actually, technically, yes it is.

    The fundamental schism between material property (made out of matter) and copyrighted 'property' (like your book, song, invention, or process), is that one is capable of being physically posessed, the other is not, the other is an idea. Albeit sometimes it can be a highly complicated idea, it's still at the root, just an idea. A thought. A train of logical knowledge and information.

    An idea. It can be posessed by everyone at once, with almost no cost. It can be obtained by anyone independently of one another given the right circumstances. It can also be obtained by anyone through mere observation of one who already 'posesses' it.

    Let us answer the question: What right does anyone have to claim ownership over an idea?

    What fundamental source of thought or logic would provide the basis for the 'right' of 'ownership' over an idea?

    In fact, we might want to think for a minute about the following: where does the right of ownership for anything come from? The objects in your dwelling. Your dwelling. The ground your dwelling is built on. The trees someone cut to build your house with. Trace the ownership of *all* of these physical objects back to their sources. You end up asking, who owns the the mountains? The air? The moon and mars? And how did a small part of one tree on the side of that mountain come to 'be yours'?

    I find two answers. Firstly, everything belonged to everyone in the world, collectively. Society owned it all. And little by little, for society's good, parts of it were given (in return for some compensation) to individuals. Secondly these individuals added their efforts to the 'worth' of the objects, now in private hands, and so things went, until you ended up with them, having 'obtained' them in return for some of your own efforts.

    Where do ideas and information originate?

    Clearly the idea of a wheel, a circle, or how to start a fire existed before mankind existed. Just like the mountains. Just like the carbon that ended up in the trees, oil, and steel that became your chair.

    Clearly then, society must 'own' them before any individual does. Whether society actually knows about the gold in that mountain or not is immaterial.

    Remember how 'things' ended up in private hands? Society assigns 'ownership' based on what is considered best for all.

    Would it feel right to you, to have a system where someone could be given the right to derive benefit, in perpetuity, from the 'innovation' of concentrating heat with a combustible and a flow of oxygen to create a self perpetuating combustion reaction? Certainly it would have been worth it to reward the individual who first comes up with the idea. But to give his descendents a large share of the rewards of its use by *all* mankind, forever? Surely someone else would have come up with it sooner or later.

    Clearly we cannot allow someone to 'own' an idea in perpetuity, no matter how innovative nor complex. It would be too potentially damaging to the good of mankind.

    In the long long long run, your descendents will completely and utterly mix with all of mankind. In the end, your 'innovation' *will* belong to everyone else. (unless there's some moderate inbreeding or abstenance in your family... :) When all of this logic is applied to something simple like fire or the wheel, it all makes perfect sense. I guess it could get a little more complicated when we're talking about highly complex 'ideas' like a musical composition or your book. But they are still merely 'information'. We're simply left deciding how *much* of a *finite* reward one should get(*).

    Physics tells us that quite literally, one immortal monkey with one arm tied behind his back would eventually re-create your work. Some of us are a lot smarter than monkeys. And there are four billion years until the sun goes out.

    Damn I'm good.

    -NH

    BTW: I've raised this point before, but I don't think we got a good answer. Without doubt mankinds greatest philosophers and thinkers have gone over this idea before. Where can we find a definitive summary of their train of thoughts and conclusions? Any historians out there who can point out the way? Clearly it would be idiotic to have to work this out from first principles all by ourselves over again.

    It would be most efficient if we could just re-educate ourselves, our politicians, and everyone else, with what mankind has already likely learned, from a definitive respected source of information.

    (*) I'd agree with you about 10 years being too short for your book. But I CLEARLY think that the life of the author PLUS 50 years is WAY too much. I liked the original 28 + 28 year terms. I don't mind *automatically* assigning copyright to the creator.

    Personal note: It almost feels like the wisdom with which our society was created hundreds of years ago is being torn down by mediocre elected morons at the behest of the naked greed and aggression of bureacratic corporations. Anyone else feel this way?

  • Re:iD: Doing things *correctly* by Dyolf Knip (Score:1) Monday May 22 2000, @01:58PM
  • Re:Direct link by _Bean_ (Score:1) Monday May 22 2000, @10:53AM
  • Re:piracy by panda (Score:2) Tuesday May 23 2000, @02:50AM
  • Re:Problems with copyright by ronfar (Score:2) Tuesday May 23 2000, @02:52AM
  • Re:Damn the man! by um... Lucas (Score:1) Monday May 22 2000, @10:53AM
  • An abandonware web site by Anonymous Coward (Score:1) Monday May 22 2000, @02:03PM
  • Re:piracy by Arandir (Score:2) Monday May 22 2000, @10:53AM
  • Re:Old games == educational? by Zaaf (Score:1) Tuesday May 23 2000, @02:53AM
  • by Raunchola (129755) on Monday May 22 2000, @10:54AM (#1055778)
    When you post a story that involves a link to the NY Times website, how about just prefixing the "www" with "partners" (http:// partners.nytimes.com/library/tech/00/05/circuits/a rticles/18aban.html [nytimes.com]), for the benefit of those who haven't registered, or don't want to?

    Muchas gracias...now back to our program already in progress...

    raunchola (at) hushmail (dot) com
  • Why not just ask? by ShawnD (Score:1) Monday May 22 2000, @02:11PM
  • Re:Shorter copyrights by Glamatron (Score:1) Monday May 22 2000, @10:57AM
  • Bricks and Mortar by driehuis (Score:1) Monday May 22 2000, @02:14PM
  • Their own worst critics? by Golias (Score:2) Monday May 22 2000, @11:00AM
  • Re:Hmm. What about requiring regular renewal? by isaac (Score:2) Monday May 22 2000, @11:01AM
  • Re:piracy by Arandir (Score:2) Monday May 22 2000, @11:06AM
  • Article I, Section 8 by panda (Score:2) Tuesday May 23 2000, @03:03AM
  • Re:Regular renewal $$$? by Golias (Score:1) Tuesday May 23 2000, @03:18AM
  • Re:Got 2 :) by Zaaf (Score:1) Tuesday May 23 2000, @03:38AM
  • Re:Some Points to Consider by molog (Score:2) Tuesday May 23 2000, @03:42AM
  • Re:Problems with copyright by dieMSdie (Score:2) Monday May 22 2000, @02:23PM
  • Are these people insane?!? by warkeng (Score:1) Tuesday May 23 2000, @05:02AM
  • Re:Copyrights expiring by IntlHarvester (Score:1) Monday May 22 2000, @02:39PM
  • by jms (11418) on Monday May 22 2000, @11:08AM (#1055792)
    Abandoned software is just the tip of the iceberg. Modern-day copyright law bears little resemblance to the original intent of copyright.

    Congress is authorized by the Constitution:

    To promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries;

    The purpose of copyright is not "to provide for the welfare of artists," or "to secure the intellectual property of artists." The constitutional authorizes copyright strictly to promote the creation of more creative speech. The fact that some people and companies can get rich from copyright is a side effect of copyright, not its purpose.

    Copyright doesn't come for free, and more isn't necessarily better. Copyrights are a restriction of free speech. They are a constitutional compromise. Copyright temporarily trades away part of the natural right of free speech -- the right to repeat and build upon other people's speech -- in exchange for what is hopefully a public benefit -- the creation of more speech by artists.

    The original copyright laws reflected this. Up until 1978, if you published something, but neglected to include a correct copyright notice, your work immediately entered the public domain. This forced artists to identify the works that they considered valuable, and provided protection for those specific works. Furthermore, after 28 years had passed, the work would revert to the public domain unless the copyright had been renewed. This took care of the abandoned-works problem. Works that were abandoned would enter the public domain faster.

    The idea that everything you create is automatically your property protected by copyright is a very, very new idea. 1978 exactly.

    In 1978, the law was changed so that everything that anyone creates is automatically copyrighted. This was a great deal for publishers, because instead of having to keep track of all of their copyrighted works, and renew them when necessarily, their copyrights would just take care of themselves.

    What was lost was the public domain. Prior to 1978, vast amounts of material were published without copyright notice, or even registration, and immediately entered the public domain.

    This was 22 years ago; which probably corresponds to the age of the average slashdotter. This is the first generation to come of age in a world with no contemporary public domain of ideas -- where all ideas are someone's private property, and will remain so long past all of our lifetimes.

    It isn't surprising that the new generation is philosophically rejecting the theory of "near-perpetual copyright on everything ever published." There is no moral or ethical basis for functionally perpetual copyright on anything and everything. The copyright terms and conditions are, at this point, simply out of proportion to any possible public benefit to be gained by them. No surprise that many people are very dissatisfied with copyright law. Right now, it mostly exists to benefit the large media monopolies, and is being used to destroy our culture as fast as it is created. The DMCA makes it illegal to make a preservation copy of a copy protected diskette. Most old Apple II games are on copy protected diskettes. In a few decades, as those disks decay, the only records of the early days of home computers will be illegal records. Same for DVDs, and anything else that is distributed on encrypted media.

    How can you preserve history and learn from it, when the very act of preservation and dissemination of abandoned historical material is illegal?

    The destructive effects of the DMCA will be most acutely felt when future generations seek to study our era, and discover that most of our contemporary culture no longer exists in any form because our Congress outlawed its private preservation at the request of the RIAA and MPAA. At that time, our grandchildren will be awash in a sea of deteriorated, encrypted media from the early 21st Century, unable to read any of it, and the "benefits gained" from the DMCA will seem very small indeed. The only traces of our culture that will remain will be the few works that were continually preserved and restored by their copyright owners, and those works that have been illegally decrypted and preserved, using programs like DeCSS.

    That is why the copyright problem is the most important issue of our generation.
  • Re:What about the statute of limitations? by theonetruekeebler (Score:2) Tuesday May 23 2000, @05:50AM
  • Re:Software Copyrights Gone Mad. by alleria (Score:1) Monday May 22 2000, @02:43PM
  • Re:Hmm. What about requiring regular renewal? by theonetruekeebler (Score:2) Tuesday May 23 2000, @06:10AM
  • Re:The origin by alleria (Score:1) Monday May 22 2000, @02:52PM
  • Re:Roadblasters? by M-2 (Score:1) Tuesday May 23 2000, @06:39AM
  • Re:piracy by um... Lucas (Score:1) Monday May 22 2000, @11:09AM
  • I can think of an even better solution: Exponential renewal costs. $100 in five years, $10,000 in 10 years, $1,000,000 in fifteen years... multiply by a factor of 100 (or some other number, whatever works) every five (or some other number) years. Any copyright that needs to be renewed again and again will need to have made enough money for it to be worth it. If something wasn't valuable enough to renew the copyright, it enters the public domain. If it is valuable enough, then you can still renew it for a while, but eventually it will become prohibitively expensive, no matter who you are (the 5/100 system would make the cost $100 million in 20 years).

    Part of the idea is that things that end up making a lot of money will justify their continued copyright, whereas things that weren't able to, enter the public domain.

    The numbers could be tweaked, certainly, but I'd like to know what people think of this idea.

  • Re:Why stop at games? by DrEldarion (Score:1) Monday May 22 2000, @11:10AM
  • Re:Old games == educational? by jms (Score:2) Monday May 22 2000, @11:11AM
  • Re:Copyrights expiring by EricEldred (Score:1) Monday May 22 2000, @03:16PM
  • Re:What makes GAMES so special? by goldfish (Score:1) Monday May 22 2000, @03:29PM
  • iD: Doing things *correctly* by Nathan Mates (Score:2) Monday May 22 2000, @11:15AM
  • Re:Copyrights expiring by ahaning (Score:1) Monday May 22 2000, @11:20AM
  • Re:It's not a money issue, but a copyright issue. by Wolfstar (Score:1) Tuesday May 23 2000, @06:45AM
  • Re:Regular renewal $$$? by randombit (Score:1) Tuesday May 23 2000, @06:50AM
  • OPEN SOURCE ABANDONWARE by NataliePortmanOracle (Score:1) Monday May 22 2000, @08:52AM
  • Choplifter - chop the heads off the hostages! by JimmytheGeek (Score:1) Monday May 22 2000, @03:31PM
  • piracy by mobiux (Score:1) Monday May 22 2000, @08:53AM
  • Sampling by feck (Score:1) Monday May 22 2000, @03:35PM
  • Login-free URL by c=sixty4 (Score:1) Monday May 22 2000, @08:54AM
  • Re:Commander keen! by brood (Score:1) Monday May 22 2000, @03:42PM
  • GameMuseum.org by flipper9 (Score:2) Monday May 22 2000, @08:54AM
  • Re:Why stop at games? by The Scooter King (Score:1) Tuesday May 23 2000, @09:40AM
  • MULE by ansible (Score:1) Monday May 22 2000, @03:57PM
  • Re:Commander keen! by DrEldarion (Score:1) Monday May 22 2000, @11:28AM
  • Re:OT: Request to Slashdot editors... by Ben Hutchings (Score:1) Tuesday May 23 2000, @11:02AM
  • by Kyrrin (35570) on Monday May 22 2000, @08:56AM (#1055819) Homepage
    > Aren't the copyrights on some of these games, especially the old arcade ones, about to expire?

    No item has been placed into the public domain due to expiration of copyright since (IIRC) 1923. The US Congress has extended copyright terms every single time that the issue is about to come around. (The conspiracy theorist will point out that new copyright bills are introduced at the same time that Disney's copyright on Mickey Mouse is about to expire.)

    As it stands now, something is copyrighted for nearly 100 years from date of creation. I believe you're thinking of patents, which are protected for 17 years from date of filing.

    (keeping my opinion out of this; I don't need to get tagged as flamebait. :)
  • Re:piracy by TimeAssassin (Score:2) Monday May 22 2000, @03:59PM
  • Abandonware Movements by Dlugar (Score:2) Monday May 22 2000, @04:15PM
  • Re:Regular renewal $$$? by Bruce Guenter (Score:1) Tuesday May 23 2000, @11:26AM
  • by yerricde (125198) on Monday May 22 2000, @08:56AM (#1055823) Homepage Journal
    Currently, copyright lasts at least 95 years, and whenever the time rolls around when copyrights start to expire, Disney buys another 20-year copyright extension from Congress. This time it was the Sonny Bono Act (PDF factsheet [loc.gov]).
  • if there were no hypothetical questions... by phlake (Score:1) Monday May 22 2000, @11:28AM
  • Re:Hmm. What about requiring regular renewal? by Dirtside (Score:2) Tuesday May 23 2000, @01:42PM
  • What about the statute of limitations? by rana (Score:1) Monday May 22 2000, @04:16PM
  • Re:It's the fun factor, stupid. by Rand Race (Score:1) Monday May 22 2000, @11:33AM
  • Direct link by rograndom (Score:1) Monday May 22 2000, @08:56AM
  • ACtually, SORT-Of. by mekkab (Score:1) Monday May 22 2000, @04:19PM
  • Spectrum Emulator by uberchicken (Score:1) Monday May 22 2000, @11:37AM
  • Re:Copyrights expiring by Phronesis (Score:1) Monday May 22 2000, @08:57AM
  • Re:Copyright law by bcombee (Score:1) Monday May 22 2000, @11:37AM
  • Re:No Login Required! by mlknowle (Score:1) Monday May 22 2000, @04:24PM
  • Incredible! by Mustang Matt (Score:1) Monday May 22 2000, @11:40AM
  • Isn't there a use component to copywright? by cprincipe (Score:1) Monday May 22 2000, @11:45AM
  • Re:So don't make it retroactive. by Tim_the_minstrel (Score:1) Tuesday May 23 2000, @01:42PM
  • Re:Yes you are by Arandir (Score:2) Tuesday May 23 2000, @03:24PM
  • Some Points to Consider by zpengo (Score:2) Monday May 22 2000, @08:57AM
  • Re:Consoles too hard to program? by jubandhu (Score:1) Monday May 22 2000, @04:25PM
  • Why stop at games? (Score:5)

    by Anonymous Coward on Monday May 22 2000, @08:57AM (#1055840)
    This is a good thought, but it's not enough to protect our modern cultural legacies. Sure, games need to be protected. But games are only a very small part of the copyrighted material that gets "abandonded" every single day.

    For example, music. How many old LPs are out there, mildewing in somebody's basement, that will be destroyed and unusable in another decade? Quite a few, I'd guess. This music should be allowed to be digitally recorded and publically displayed, for example, on Napster (another good use for that medium).

    Or, say, old tapes. They don't last very long, and most aren't being produced any more. If I want to go find a tape of some obscure 80's artist, I'm usually SOL. Once again, these should be encoded and put online.

    Modern CD's probably come the closest resembling the situation with games of anything I've mentioned so far. There are plenty of old CD's that nobody buys anymore, that will be obsolete when, say, DVD-Audio comes about, and that have not been updated in YEARS. This is music that has been left by the side of the road - nobody has remastered or rerecorded or remixed it for years or even decades. Why let this music die in its staleness when everyone who wants a copy owns it? Digitally redistribute it!

    Or, even better, just like the optimal solution would be to Open Source abandoned games so that they can be further improved, we should Open Source abandoned music. I propose that any music that has not been rerecorded in any form within the past five years should have all the masters freely made available so that the public will have an opportunity to improve and enhance the original, and add features that have been requested for a very long time (for example, adding definition to "'scuse me, while I kiss the sky" on Purple Haze by Jimi Hendrix). Many ears make bad mixing shallow, and somebody unknown may have the perfect sample for you out there if you'd only let him play with your master copies and make his contribution.

    So why let your favorite music grow stale and die when it could be made fresh again every single day? Sleep on that thought, and I guarantee you'll agree with me.
  • Re:piracy by gomi (Score:2) Wednesday May 24 2000, @10:05AM
  • Re:Keeping up the copyrights so they can sell port by Canar (Score:1) Monday May 22 2000, @04:27PM
  • A preposed idea for abandon-ware IP law by Felinoid (Score:2) Monday May 22 2000, @04:27PM
  • by Alarmist (180744) on Monday May 22 2000, @08:58AM (#1055844) Homepage
    Software companies own, collectively, probably thousands of copyrights on games that are not in general circulation. There's nothing new about this; technical people know that the instant a new product is released, interest in the old product will fade, until only a core of die-hards maintain the old product's memory at all. This is the nature of the game, and not something that can easily be changed.

    However, what is befuddling is why those software companies would refuse to release the copyright to those games. That is, it is befuddling at the first glance. After all, nobody is making games for the original NES or Colecovision any more. The 8-bit graphics of the NES seem laughable to the N64 and the Dreamcast, and so the mass market would dismiss these products right away. Clearly, there is no money to be made in keeping up these copyrights.

    We must remember, though, that a software company is driven (generally) by profits first. As silly as it sounds to us, Nintendo is right when it says that the old games directly compete with its newer lines. Remember--the old gaming platforms (and old PCs, for software based on PCs instead of consoles) were ridiculously limited by today's standards, and so the programming involved probably used a lot of nifty software hacks to squeeze every drop of performance out of those machines. Those same hacks, while not useful in their native form, could point the way towards design philosophies and methodologies that would enable a software company to create a product that is a little better, a little faster than its opponents. That is what the software companies fear.

    Or perhaps not. Perhaps there is something else in those old ROMs that software companies don't want anyone finding out about. After all, it is easy to denounce a few gaming enthusiasts as misguided, paranoid, or wrong. It is much harder to denounce the majority of your target market, and much harder on profits.

    Think of how many children and adolescents were turned into zombies by those old games. I know people that, even though they haven't touched a NES in years, can still remember where all the secrets in a particular game were. If that isn't brainwashing, then I don't know what is.

    What are they hiding?

  • still following this? by el platano (Score:1) Friday May 26 2000, @01:58AM
  • My spin on abandonware... by leam (Score:1) Monday May 22 2000, @04:38PM
  • Re:Copyrights expiring by maeglin (Score:1) Monday May 22 2000, @08:59AM
  • Re:Shorter copyrights by el platano (Score:1) Friday May 26 2000, @01:59AM
  • Damn the man! by zpengo (Score:2) Monday May 22 2000, @08:59AM
  • Not quite by Felinoid (Score:2) Monday May 22 2000, @04:40PM
  • More misuse of words by davehiggins (Score:1) Monday May 22 2000, @08:59AM
  • Re:Copyrights expiring by kfg (Score:1) Monday May 22 2000, @04:54PM
  • Re:still following this? by el platano (Score:1) Tuesday May 30 2000, @01:14PM
  • I miss some of my old games. by M-2 (Score:2) Monday May 22 2000, @08:59AM
  • Re:Copyrights expiring by kfg (Score:1) Monday May 22 2000, @04:57PM
  • Re:Copyrights expiring by kfg (Score:2) Monday May 22 2000, @09:00AM
  • Re:Old games == educational? by toofast (Score:1) Monday May 22 2000, @09:00AM
  • Re:Copyrights expiring by Eccles (Score:1) Monday May 22 2000, @09:00AM
  • by yerricde (125198) on Monday May 22 2000, @09:00AM (#1055859) Homepage Journal

    It's not 1985 anymore, and we demand higher quality from games today than any of these "classics" provide.

    The moderators will probably say that parent is (f)lame-bait, but I'll take the hook, line, and sinker:

    Those games are still fun. Graphics don't make the game; otherwise, the GIMP [gimp.org] would be the hottest selling game. What makes the game is the fun factor. Super Mario Bros. was fun. Tetris® (1988 or so) was fun. And they're still played.

  • Tucows is the REGISTRAR, not the REGISTRANT. by Wakko Warner (Score:2) Monday May 22 2000, @05:05PM
  • Re:Hello? We've moved on since then... by gomi (Score:2) Monday May 22 2000, @09:00AM
  • Speaking of Pitfall... by Wakko Warner (Score:2) Monday May 22 2000, @05:08PM
  • Old games by Chris Hind (Score:1) Monday May 22 2000, @09:01AM
  • Re:Copyrights expiring by EricEldred (Score:1) Monday May 22 2000, @05:19PM
  • Obligatory link by MrEd (Score:2) Monday May 22 2000, @05:36PM
  • Re:Copyrights expiring by gomi (Score:2) Monday May 22 2000, @09:03AM
  • Ancient copyright and no-one wins by mekkab (Score:2) Monday May 22 2000, @09:04AM
  • Ultima 7 an old fav. by UnknownSoldier (Score:1) Monday May 22 2000, @05:45PM
  • An idea by zpengo (Score:2) Monday May 22 2000, @09:05AM
  • Re:Some Points to Consider by mobiux (Score:1) Monday May 22 2000, @09:06AM
  • Re:The origin by Witchblade (Score:1) Monday May 22 2000, @05:53PM
  • Re:Hello? We've moved on since then... by technos (Score:2) Monday May 22 2000, @09:06AM
  • Forget Choplifter ... by UnknownSoldier (Score:1) Monday May 22 2000, @06:02PM
  • by Phaid (938) on Monday May 22 2000, @09:07AM (#1055874) Homepage
    A game that reaches hundreds of thousands or even millions of people eventually becomes more than a product to be sold, it becomes part of our culture. But the shelf life of these things is fairly short, a few years at the most, but on the other hand it takes several decades for the music or game to become public domain. In the meantime, the original printings of the work degrade, or the hardware they require disappears, and because of the copyright "protection" the work disappears altogether. And of course since there's no longer any money to be made from it, the owners of the copyright just let it gather dust on a tape somewhere. And ultimately, by the time anyone interested can legally distribute it or emulate it, no one is around who remembers it.

    Clearly, the laws must be changed. Any sane government should recognize that even popular culture items are part of the overall culture and it's in the public interest to preserve them. The duration of copyright protection needs to be shortened. One way to do this which would quell the corporate fear of having a money-maker torn from them by the law and given to the public domain, would be to tie some sort of "marketability burden of proof" on the item -- if it hasn't been sold, made money, etc, in several years, and it's past the expiry, off it goes into public domain. If it's still selling, then the copyright holder gets an extension.

    But regardless, something must be changed. We lose enough information on a daily basis as it is, we don't need laws that force us to lose our culture to bit rot.
  • Got 2 :) by Anonymous Coward (Score:1) Monday May 22 2000, @06:18PM
  • an interesting solution by phlake (Score:2) Monday May 22 2000, @09:07AM
  • Shorter copyrights by yerricde (Score:2) Monday May 22 2000, @09:10AM
  • Re:Old games == educational? by bigchris (Score:1) Monday May 22 2000, @06:49PM
  • Re:Copyrights don't expire anymore. by suss (Score:1) Monday May 22 2000, @09:10AM
  • Space Quest by bigchris (Score:1) Monday May 22 2000, @07:08PM
  • Re:Hello? We've moved on since then... by kfg (Score:1) Monday May 22 2000, @09:11AM
  • Re:Old games == educational? (or just fun!) by Sun Tzu (Score:1) Monday May 22 2000, @09:11AM
  • Re:Shorter politicians by Anonymous Coward (Score:1) Monday May 22 2000, @09:13AM
  • Re:Some Points to Consider by zeck (Score:1) Monday May 22 2000, @09:13AM
  • Re:Why stop at games? by Malcontent (Score:1) Monday May 22 2000, @07:51PM
  • Sierra tried this... don't know about results. by Shadox Tsurien (Score:1) Monday May 22 2000, @08:11PM
  • Re:Old games == educational? by porkchop_d_clown (Score:2) Monday May 22 2000, @09:14AM
  • Re:Some Points to Consider by zeck (Score:1) Monday May 22 2000, @08:26PM
  • Oooh I wish.... by Tony_Cross (Score:1) Monday May 22 2000, @09:14AM
  • Re:Hmm. What about requiring regular renewal? by joto (Score:1) Monday May 22 2000, @08:53PM
  • Re:Hmm. What about requiring regular renewal? by iktos (Score:1) Monday May 22 2000, @09:29PM
  • Re:Old games == educational? by dmorin (Score:2) Monday May 22 2000, @09:15AM
  • Thoughts by jd (Score:2) Monday May 22 2000, @09:16AM
  • Re:Copyrights expiring by Kyrrin (Score:2) Monday May 22 2000, @09:17AM
  • Re:Copyrights expiring by Anonymous Coward (Score:2) Monday May 22 2000, @09:18AM
  • Re:More misuse of words by ConceptJunkie (Score:1) Monday May 22 2000, @09:18AM
  • Why They Are Not Actively Enforcing Copyrights by LaNMaN2000 (Score:2) Monday May 22 2000, @09:19AM
  • Re:Why stop at games? by Golias (Score:1) Monday May 22 2000, @09:19AM
  • by delevant (133773) on Monday May 22 2000, @09:19AM (#1055899)
    Well, one way of (possibly) balancing the public vs. private requirements would be to make copyright last only five years.

    Subject to renewal.

    In other words, if I create a copyrighted work, it's only legally protected for five years. When the five year deadline arrives, I have to renew my legal protection.

    If I fail to renew the copyright, then my work is automatically placed in the public domain.

    If we then place a cost (say $100) on the renewal process, we force companies to think about whether or not they really want to renew that copyright. The renewal fee is low enough that a regular person can afford it, but high enough that gigantic corporations with thousands of items under copyright protection will want to think twice before just blindly renewing everything they own.

    . . . or at least that would be the theory.

  • Copyrights, Abandonware, Legalese, oh boy by ocelotbob (Score:1) Monday May 22 2000, @09:19AM
  • emulation and ROMS by matticus (Score:1) Monday May 22 2000, @09:19AM
  • Let us not forget by gargle (Score:2) Monday May 22 2000, @09:19AM
  • Re:Copyrights expiring by alecto (Score:1) Monday May 22 2000, @09:20AM
  • Not a chance... by Mustang Matt (Score:1) Monday May 22 2000, @09:21AM
  • Re:bug in your algorithm by Anonymous Coward (Score:1) Monday May 22 2000, @09:22AM
  • Re:piracy by Captain Derivative (Score:1) Monday May 22 2000, @09:23AM
  • Re:Copyrights expiring by Cuthalion (Score:2) Monday May 22 2000, @09:23AM
  • Interesting... by pkj (Score:2) Monday May 22 2000, @09:23AM
  • Re:Copyrights expiring by jpowers (Score:1) Monday May 22 2000, @09:25AM
  • Some just aren't interested by JimDabell (Score:1) Monday May 22 2000, @09:25AM
  • by TrentC (11023) <jelmore49@ g m a i l . c om> on Monday May 22 2000, @09:26AM (#1055911) Homepage
    Hacker should be a respectable word for the die-hard computer enthusiast. Would the reporters in question like it if the computing community suddenly, and en masse, started calling them "lying gits" instead?

    We can steal the term from them they way they've stolen "hackers" from computer enthusiasts.

    "Bill Gates said that he repected the efforts of open-source programmers? Man, is he a journalist or what?"

    Jay (=
  • Re:Hello? We've moved on since then... by connorbd (Score:1) Monday May 22 2000, @09:26AM
  • Re:Old games w/r/t copywrite by Slak (Score:1) Monday May 22 2000, @09:45AM
  • Re:piracy (Score:3)

    by panda (10044) on Monday May 22 2000, @09:46AM (#1055914) Homepage Journal
    Yeah, but if I *steal* (that is, COPY) the code to a game, I'm not depriving the game company of its property. Look at it this way, I take the shirt, the shirt is gone, there's only one shirt. I take a copy of the game, the game is still there. There can be infinitely many copies of a game.

    Now, that said, I don't condone piracy. Once in a while, you'll see a disc of these old games for sale from a legitimate source. Somebody could make some money if they'd put together a web site and charge something like $5 or less to download the ROMs to old games. Give the emulators away for free, since most of the best ones are free anyway, but sell the ROMs. The game company that wises up to that clue will be making money for nothing. Yes, no support, other than install instructions on the web site, and a BBS for the users. Now, that's a business model that would work for older games.

    If someone at Midway (or whatever they are now) is reading this, please do it!
  • Here's someone who did by Cyberdyne (Score:2) Monday May 22 2000, @09:27AM
  • Keeping up the copyrights so they can sell ports by yerricde (Score:2) Monday May 22 2000, @09:27AM
  • So don't make it retroactive. by yerricde (Score:2) Monday May 22 2000, @09:46AM
  • Re:Copyrights don't expire anymore. by carlos_benj (Score:2) Monday May 22 2000, @09:27AM
  • Re:Copyrights expiring by studerby (Score:1) Monday May 22 2000, @09:49AM
  • by Glowing Fish (155236) on Monday May 22 2000, @09:49AM (#1055920) Homepage
    Is post a ROM of Donkey Kong to a free web page, and then put a link to it on Slashdot.

    A week later, the Nintendo of America lawyers would send a letter to Slashdot telling them to remove the post. This would stir a censorship debate throughout the country.

    Slashdot will gather their lawyers together, and then send a letter back to Nintendo saying that

    a) "Donkey Kong" is obviously taken from "King Kong", so Nintendo doesn't really have a trademark anyway.

    b) The tricks in Donkey Kong were lifted from Highland Gorilla training tricks originally developed by animal trainers at the Massachusettes Institute of Technology, and therefore the game belongs to all taxpayers.

    c) Since the game can be gotten so easily on the Net anyway, how can Nintendo claim that the game is copywrited?

    Mattel Inc will respond by blocking the Slashdot or any Donkey Kong related site with their censorware. A brave group of librarians will then prove that what they have done is block access into any site that mentions donkeys, or even horses, ponies ,zebras and unicorns.

    This, will of course, cause even more controversy, especially when rival toy maker Galoob claims that Mattel only did this so they could prevent children from getting to their "My Little Pony Web Site"

    Bank of America claims that they have a janitor working in their St. Louis branch with the name and likeness of "Mario", and would Slashdot please take this down?

    I think I have run out of silliness. Thank you for listening to my silly rant.

  • 31337 for NES? by yerricde (Score:2) Monday May 22 2000, @09:51AM
  • Re:Regular renewal $$$? by M. Silver (Score:1) Monday May 22 2000, @09:51AM
  • Re:Hmm. What about requiring regular renewal? by cpt kangarooski (Score:1) Monday May 22 2000, @09:52AM
  • Greg Costikyan is so cool! by jone_stone (Score:1) Monday May 22 2000, @09:54AM
  • Re:Copyrights expiring by Kyrrin (Score:1) Monday May 22 2000, @09:29AM
  • Re:Thoughts by Yarn (Score:2) Monday May 22 2000, @09:29AM
  • infocom by wishus (Score:1) Monday May 22 2000, @09:29AM
  • by rgmoore (133276) <glandauer@charter.net> on Monday May 22 2000, @09:29AM (#1055928) Homepage
    1. Old games had to get by on creativity, cleverness, and playability. These days, most games are simply rehashes of older games -- same engine, different graphics.

    Not that I disagree with the underlying point, but I think that there's an important thing that you're missing, here. You're fundamentally comparing the cream of the crop from the good old days with the run-of-the-mill games from today. Sure there were some really great games available back then that involved creativity, good design, and great hacking to get the most out of the system. But there were also a ton of lousy knock offs and lame brained games that were boring after you tried to play them for more than a few minutes. We just forget about the ones that sucked and remember the great ones.

  • Great idea but. by greggman (Score:1) Monday May 22 2000, @09:30AM
  • by dragonfly_blue (101697) on Monday May 22 2000, @09:30AM (#1055930) Homepage
    Excuse me, but I resent your denigrating remarks towards Whitesnake. They are the ultimate r0X0rs!

    ;-)

  • Re:Regular renewal $$$? by delevant (Score:1) Monday May 22 2000, @09:55AM
  • Re:Copyrights, Abandonware, Legalese, oh boy by paitre (Score:1) Monday May 22 2000, @09:30AM
  • Re:So don't make it retroactive. by alkali (Score:1) Monday May 22 2000, @09:56AM
  • NESticle? Try LoopyNES. by yerricde (Score:1) Monday May 22 2000, @09:35AM
  • Re:Old games == educational? by Froggo2525 (Score:1) Monday May 22 2000, @09:58AM
  • Relevant link by Dust Puppy (Score:1) Monday May 22 2000, @09:59AM
  • Re:Some Points to Consider by Head Louse (Score:1) Monday May 22 2000, @09:59AM
  • Re:Oooh I wish.... by cpt kangarooski (Score:1) Monday May 22 2000, @09:59AM
  • by CaseyG (97275) on Monday May 22 2000, @10:02AM (#1055939) Homepage
    Careful, now, or the New York Times may file a lawsuit alleging a violation of the DMCA [slashdot.org]. It's been known to happen. ;) -c.
    --
  • Re:piracy by Anonymous Coward (Score:2) Monday May 22 2000, @10:02AM
  • Old games as assetts by mindstrm (Score:2) Monday May 22 2000, @09:35AM
  • Re:infocom by tuffy (Score:2) Monday May 22 2000, @09:36AM
  • Re:Copyrights, Abandonware, Legalese, oh boy by ocelotbob (Score:1) Monday May 22 2000, @09:40AM
  • Re:piracy by Arandir (Score:2) Monday May 22 2000, @09:40AM
  • Consoles too hard to program? by yerricde (Score:2) Monday May 22 2000, @09:41AM
  • Brilliant Games Now Lost to Time - Port to Palm! by Anu3bis (Score:1) Monday May 22 2000, @09:43AM
  • Re:Some Points to Consider by molog (Score:2) Monday May 22 2000, @10:08AM
  • Regular renewal $$$? by yerricde (Score:2) Monday May 22 2000, @09:43AM
  • Re:NESticle? Try LoopyNES. by a_cussword (Score:1) Monday May 22 2000, @10:11AM
  • Re:Oooh I wish.... by kovi (Score:1) Monday May 22 2000, @10:11AM
  • What makes GAMES so special? by jabber (Score:2) Monday May 22 2000, @09:44AM
  • Ah, but are abandonware sites really illegal? by Wolfstar (Score:1) Monday May 22 2000, @10:12AM
  • Re:It's more than just abandoning software. by DrCode (Score:1) Monday May 22 2000, @10:14AM
  • Copyright law (Score:3)

    by studerby (160802) on Monday May 22 2000, @10:14AM (#1055954)
    There are some interesting and relevant provisions of copyright law pertaining to distribution of out-of-print works by non-profit libraries and archives. The relevant bit of law is Title 17, Section 108 [house.gov], particularly paragraph e. In a nutshell, a library can make whole copies of out-of-print works and give them to patrons, when the work is not otherwise available at a reasonable price.

    This of course doesn't say anything about formats, but it seems to *POTENTIALLY* cover the net-libraries of ROM images, IMHO. However, this law also has some specific requirements the library has to follow to avoid infringing, and the one ROM archive I've seen wasn't following those rules. A library trying to set itself up to use this defense should get an attorney, 'cause I ain't one...

  • Re:Thoughts by jd (Score:2) Monday May 22 2000, @10:15AM
  • I love Nuclear Winter by georgeha (Score:1) Monday May 22 2000, @10:16AM
  • Re:Consoles too hard to program? by DrEldarion (Score:1) Monday May 22 2000, @11:50AM
  • Re:Commander keen! by bcombee (Score:1) Monday May 22 2000, @11:51AM
  • Re:Sony PS2 is Educational by DrEldarion (Score:1) Monday May 22 2000, @11:52AM
  • Re:Some just aren't interested by bcombee (Score:1) Monday May 22 2000, @11:55AM
  • by sqlrob (173498) on Monday May 22 2000, @10:16AM (#1055961)
    Well, remember those lawyers I mentioned earlier. As soon as you do that, they'll probably bring up something called ex post facto which means after the fact, and is unconstitutional. Which means that they'll say that making copyrights they applied for and receive for 95 years expire after 20 years is unfair, retroactive yadda yadda, they'll throw it out, and we'll be back at square one

    So it's retroactive. BFD. The change to 95 years was in itself retroactive. If it wasn't, Mickey Mouse would've been in the public domain a LONG time ago.

  • What about old engines from a series? by Mongoose (Score:1) Monday May 22 2000, @11:56AM
  • Re:Some Points to Consider by Dinosaur Neil (Score:1) Monday May 22 2000, @11:57AM
  • Re:Old games == educational? by Hotaine (Score:1) Monday May 22 2000, @10:17AM
  • Great idea, not possible by Lumpy (Score:1) Monday May 22 2000, @10:17AM
  • Re:Offtopic but interesting by bcombee (Score:1) Monday May 22 2000, @11:59AM
  • Competition for the new games by jasno (Score:1) Monday May 22 2000, @10:18AM
  • Re:Offtopic but interesting by Mike A. (Score:1) Monday May 22 2000, @11:59AM
  • Long live Choplifter !! by paRcat (Score:2) Monday May 22 2000, @10:20AM
  • Re:Brilliant Games Now Lost to Time - Port to Palm by Mike A. (Score:1) Monday May 22 2000, @12:06PM
  • Re:Old games as assetts by Ranger Rick (Score:1) Monday May 22 2000, @10:21AM
  • Re:Regular renewal $$$? by Golias (Score:1) Monday May 22 2000, @10:21AM
  • Re:Copyrights don't expire anymore. by Rico_Suave (Score:1) Monday May 22 2000, @10:22AM
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