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Graphics Software

Virtual Reality Book Overlays 71

fiannaFailMan writes "The Magic Book is a technology that allows a user to look through a handheld viewer with a built-in camera and see 3-dimensional models as if they float above the book. The software is clever enough to keep track of where the page is, so if you move the book, the model moves with it. One application is displaying content telling the story of the America's Cup. You can download the application and use your own webcam to view this, minus the 3D effect of course."
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Virtual Reality Book Overlays

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  • by Paster Of Muppets ( 787158 ) on Sunday September 26, 2004 @09:33AM (#10354379)
    Could have many practical applications for those who are a bit crap at following DIY instructions...
  • by Anonymous Coward
    for blind people?
  • Damn (Score:5, Funny)

    by antifoidulus ( 807088 ) on Sunday September 26, 2004 @09:34AM (#10354381) Homepage Journal
    seemed interesting till I saw that the software was windows only, and that I don't have a webcam, and I can't read....damn
    • I find it the chronological order of those statements, you assume that illirates can still get windows and a webcam working :-P
  • Why only with books (Score:3, Interesting)

    by SalsaDot ( 772010 ) on Sunday September 26, 2004 @09:38AM (#10354392) Homepage
    Advance the pattern recognition a bit then

    Imagine the applications for this with household objects, items at a museum, body parts, mechanical components.

    Build it into eyeglasses and have an informative heads up display.
    • Why even with books? (Score:3, Interesting)

      by argent ( 18001 )
      If you need a special viewer to see the 3d models, why have a physical book there at all?

      You don't even need to improve the pattern recognition.

      I've seen other applications of this kind of technology: they just use a big obvious target the camera can track. You can put them on the wall, on a table, wave them around, the 3d projection follows the target. Put coded targets around the museum displays so the software can see where to project the image, and it'd just work.

      So your "book" could be reduced to a
    • Imagine an arena like a boxing ring, with the tracking pattern on the floor. You could have life-size VR beat-em-up video games!
    • Puzzles/toys/games where you see the assembly instructions as you hold up pieces.

      The puzzles would ship with a software disc that had a piece database for recognition purposes.

      Make the puzzles using one of those 3D "printers" and you are in for hours of fun, with assistance (when you want) it, and you end up with a physical 3D object at the end.
  • 3D is awesome! (Score:4, Interesting)

    by Anonymous Coward on Sunday September 26, 2004 @09:40AM (#10354397)
    I don't think anyone commenting truly understands the possibilities that will be available when 3 dimensional screens (will they be called screens??) become our everyday monitors.

    Right now, for example, we represent 3 dimensional shapes in a 2 dimensional manner. A cube is represented as three rhomboids in a plane. This gives us a representation of what a 3D object would look like in 2D. So far this has worked out great, primarily because except for actually building a 3D model, we are limited to drawing cubes in 2 dimensions.

    Having a third dimension will make the representation of length, width, height a piece of cake. However, the real benefit will be the possibility to draw 4-dimensional shapes like hyperspheres and hypercubes in 3 dimensions. Whereas 2D screens limited us to representing 3D objects, a 3D screen will allow us to represent 4D objects.

    With physics rapidly moving towards multi-dimensional theories about our universe, it makes sense that we start using screens that can help us visualize what those higher dimensions look like, even if our own minds are unable to grasp the true natures of those shapes.

    Dancin Santa
    • I don't think anyone commenting truly understands the possibilities that will be available when 3 dimensional screens

      To say nothing of the physiological impact. In the human eye, rods [wikipedia.org] outnumber cones [wikipedia.org] by a huge margin; but we rely more on cones when focusing on bright 2D surfaces, like a computer screen. Therefore, some physicians believe that prolonged and repeated computer work disadvantages the eye over time because of the underutilization of rod cells. I can't confirm that specific theory, but I certa
      • More damage is done to our eyes due to the need to focus on close objects (LCD screens, CRT monitors). The biggest solution to solve this would be if said displays could support "focus at infinity" similar to the techniques used by flight simulators. Perhaps this can be done by the new 3D LCD displays.

  • yawn. (Score:4, Funny)

    by torpor ( 458 ) <ibisum AT gmail DOT com> on Sunday September 26, 2004 @09:40AM (#10354399) Homepage Journal

    wake me up when larry (as in flynt) is using it..
  • High-tech books (Score:4, Insightful)

    by base_chakra ( 230686 ) on Sunday September 26, 2004 @10:01AM (#10354453)
    Because children's books have enjoyed [leapfrog.com] most of these book-related innovations [leapfrog.com], it's easy to overlook the evolution of "book technology" and the ways in which we're bridging the gap between digital media and the printed page.

    Nevertheless, BlackMagic still looks like a View-Master [fisher-price.com], which will prevent some people from seeing it as a serious innovation. I wonder what it will take for this or (more likely) a different technology to be accepted eventually as a hardware standard by textbook publishers, fine art books, etc.

    To put this into a broader context, we've already seen numerous proprietary technologies for making children's books interactive; we also have companion CD-ROMs, online rich media supplements, audiobook alternatives for an increasing number of titles, books bundled with audio recordings, and telephone book reading services offered by libraries. Most of these technologies "liberate" the text by adding sound, while only the multimedia supplements liberate illustrations. Therefore I appreciate BlackMagic's achievement, which, like LeapFrog's LeapPad, localizes the enhancements--as opposed to the CD-ROM (et al) that are inherently detached from the book itself.
  • by Tsar ( 536185 ) on Sunday September 26, 2004 @10:02AM (#10354457) Homepage Journal
    ...It's called a "pop-up book."

    Seriously, this seems to be a pretty trivial, and almost useless, implementation of the ARToolkit [studierstube.org]. If you're going to have to wear goggles anyway to view part of the material, why not just put the whole book in memory and display it that way without having to go through the complicated and clunky "augmented-reality" step?
    • The sibling to my comment [slashdot.org] has it absolutely correct, but I thought I'd give a potential answer to your question:

      why not just put the whole book in memory and display it that way without having to go through the complicated and clunky "augmented-reality" step?

      I'm guessing it's because it would be expensive. You would need amazing resolution in the display in order to provide legible text.

      The whole thing is pretty dumb though, it's a total gimmick. It would make much more sense to me to have a mod

  • by jcupitt65 ( 68879 ) on Sunday September 26, 2004 @10:11AM (#10354477)
    Haven't seen anyone say this yet, but this is one of many projects based on the GPL ARToolKit [washington.edu]. A friend of mine has another project here [soton.ac.uk].
    • Was Gonna say the same thing curse you for beating me to it.

      ARToolkit is available for linux, mac, windows, solaris etc. it's fairly straight forward to use and the mailing list are quite good at helping folk iron out problems.

      I think doing something like magic book is more of a feat of designing the interface and the 3d models than a feat of the character recognition, although the work on magic book is a few years old, cant remember how old and cant be bothered checking it out.

      basicly ARToolkit makes fi
  • A Diamond Age (Score:1, Offtopic)

    by wirwzd ( 699017 )
    Looks like A Diamond Age [cyberpunk.ru] isn't far away...
  • other use (Score:3, Funny)

    by hawley Griffin ( 796320 ) on Sunday September 26, 2004 @10:22AM (#10354515)
    porn?
    • other use : porn?
      Nope. Can't be done. You have to hold the book with one hand while holding the viewer with the other. Trust me, I already RTFA.
      • "other use : porn?"

        Nope. Can't be done. You have to hold the book with one hand while holding the viewer with the other. Trust me, I already RTFA.

        You could do it with a strap-on viewer...

  • looks like he wishes he could be looking at something else...
    • looks like he wishes he could be looking at something else...
      The "true" experience could be enhanced if they changed the handle of this viewer from a pole to a silicon implant.
  • Underwhelmed (Score:4, Insightful)

    by Deep Fried Geekboy ( 807607 ) on Sunday September 26, 2004 @10:54AM (#10354672)
    Yet another underwhelming use of VR goggle technology. I can remember when I was working in TV this stuff, along with *cough* interactive video *cough* was going to take over the world. Along with that Philips CD-i player.

    VR goggles have their uses but they are mostly for applications where you are already wearing goggles. Me and my snow buddies have been speculating for ages about a pair of VR ski goggles that would use sonar or radar to overlay a contour map of the hill when you were flying down in low contrast conditions... handy for avoiding the death cookies.
  • This makes a nice demo of augmented reality. But it is and remains pretty much useless until the price of VR glasses drops dramatically, their quality increases greatly, and an application like this has a significant benefit compared to just lookint at an image on-screen or on a Tablet PC.
  • DIY (Score:3, Interesting)

    by FrenZon ( 65408 ) * on Sunday September 26, 2004 @11:12AM (#10354754) Homepage
    While it's most common to do this with ARToolKit, as other posters have mentioned, that shouldn't discourage you from doing the whole thing yourself [bodytag.org]. It's buckets of fun, I promise.
  • This is a big piece of _nothing_. The ehh "technology" is about recognising white squares in the book, and overlaying 3d images at the blanks. The article did not mention, but I guess the 3d info is on the cupplied CD. So the only piece of innovation I see here is using a white square in a book as a 3d input device. Why would i want to use their book as an input device for the 3d video as a background? Why don't they put the backgroud ont he CD also, and voila, no need for a book. Any sheet of blank paper
    • I somewhat agree with what you are saying. Its fairly simple technology- but what is nice is the elegant way it has been applied. Id like to see a less bulky looking "viewer" but other than that I think its a great idea (kids would love this sort of thing) put to practical use. Even if its not really state of the art!

      Nick ...
      • I would not call elegant to have a book that comes with a CD, software and a google that looks like WR helmet from the '80s.

        Especially as the full functionality could be provided with a bare CD a webcam and some sort of head mounted display. The book that is advertised as the key componnet is really unnecessary.

        vajk

        • the book provides the reference point for the 3d object - without it the 3d object wouldn't appear as part of the real world.

          i just gave it a go (with the webcam) and basically you can rotate the 3d object by rotating the "book" itself - very simple and very effective - kids would indeed find this easy and fun.
          It's much easier to rotate something in the real world, that you can see and feel than with a mouse.

          Combine that with the glasses so you are seeing 3d objects in the real world..

          very cool.
    • Are you sure you read the article? You can print the piece of paper from their website.
  • on the pr0n industry...

    ;)

  • This seems like a cheap head tracking device. Rather than have an eye on the monitor try to determine what the person is looking at, it puts the eye on the glasses. Then it reads the geometry of the squares on the piece of paper to determine perspective from the viewer's eyes. I don't know why it's in a book format. It seems difficult to use. Take off glasses glasses, read book, turn page, put on glasses, watch animation, repeat. It would be better to have the squares on more of a platform. Then you have t
    • Another possibility would be to use this as a basis for real-world computer games -

      Set up a "level" in the real world with "patterns" at strategic points - incorporated into the design of the level perhaps so they weren't immediatly obvious - enough of these that wherever the user looks there is enough to establish where in the level they are (and what they are looking at..)

      Create the same thing in a 3d engine, and you can then have monsters running at you in a real world situation
  • I can appreciate the underlying technology of pattern recognition and virtual reality, and I can understand the allure of dabbling with it, but this combination doesn't make any practical sense. Why bother with a book?

    I can recall those Sony Vaio computers with built-in cameras that came out years ago included software that allowed you to use the camera in a way similar to a barcode reader. It could recognise matrix type 2d code [denso-wave.com] that looked like pixelated squares.

    The technology used for this BlackMagic

  • This has never happened to me before, but while reading last month's issue with some new VR goggles I purchased...

    [SPROING!]

  • I could see this technolgy taking off when
    we see Wi-Fi taking off in smaller devices.

    * Let's say your skiing and these b/w
    symbols are on the signs and "current" trail,
    weather, hazard information pops up. It's not
    cost effective to have the signs electronic
    (not to mention theft), but a Wi-Fi Goggles
    with real-time info would be helpful.

    Or with GPS...

    * Let's say you're skiing and you've lost your
    kid who is equipped with a GPS unit, and these
    b/w symbols are on the signs and pop up 3D
    arrows to the kid's locati
  • I love seeing old ideas getting recycled. old school version [mountlehmanllamas.com]
  • What's sad about this is that as far as the New Zealand IT industry is concerned, HitLab are the *darlings* of leading edge research.

    Nobody, and I do mean nobody, has the first idea that HitLab didn't invent the AR toolkit. Nobody in any of the government funding agencies has ever downloaded the source and seen copyrights from Japanese university researchers all over it. And HitLab get MILLIONS OF DOLLARS FUNDING for doing this.

    I like Mark (Billinghurst, in the picture) and he *is* a very clever guy. But
    • The AR Toolkit is written by a dude from the Washington HITLab - of which the NZ hitlab is a spinoff and where Mark was formerly based - so not as misleading as you suggest.

      They are primarily researching interesting HCI applications of the tool-kit rather than pushing the expansion of the libraries themselves, except where necessary.

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