Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror
×
Education

Searching for Exceptional Multimedia Productions? 210

ContinuousPark asks: "My local college has asked me to participate in a 120 hour course on multimedia production. I proposed that one of the modules should be called something like 'Multimedia Appreciation'; I will be teaching this one. During this 10 to 20 hour period, I intend to show students several examples of multimedia productions so they can get an idea of what's possible; what's has been done; and what's original or too common, so they can formulate their own projects, later. So I'm looking for interesting websites that could inspire students, that could help them understand what is a good multimedia production, what kind of effort goes into it, etc. In fact, I'm not just looking for websites, I would also like to include videogames, movies, opera productions, and any other work of art that uses multiple channels to convey a message. What are the most effective multimedia productions you've seen through the years? Examples easily available so that I can show it to them are of course preferable, I'm willing to buy any CD, DVD, book or whatever though. Thanks for the advice."
This discussion has been archived. No new comments can be posted.

Searching for Exceptional Multimedia Productions?

Comments Filter:
  • by Anonymous Coward
    Check out http://www.scene.org to see the winners of past "Demo" competitions. This is may favorite. The most amazing 64k file you'll ever see/hear. ftp://ftp.scene.org/pub/parties/2000/mekkasymposiu m00/in64/h7-final.zip
  • Impress your students with a hands-on demo.

    Get yourself an iMac (or better) Mac system (on loan from a friend, or maybe even your local Apple rep--they love this sort of things) and load it with iDVD, some movie clips, stills and sounds. With the built-in library, you'll have plenty material to show them where DVD authoring is going to: the best multimedia support.

    Not only can they be viewed on computers, but any home DVD player to. THAT's impressive.

    Of course, I'm biased being a Mac propeller head; this could be don on hardware other than Macs, but Macs and iDVD are readily accessible.

    Bring a couple of off-the-shelf DVDs to complement what can be done (without having yourself to build something very convincing). The Cell is a nicelly-put DVD, and so is Aliens (widescreen platinum edition).

    Karma karma karma karma karmeleon: it comes and goes, it comes and goes.
  • by yoz ( 3735 ) on Thursday March 29, 2001 @12:37PM (#329634) Homepage
    Game: Half-Life.
    Lessons taught:
    • You don't have to have a non-linear storyline in a game to be both interactive and engrossing.
    • You don't need a full-motion video intro to a game to be impressive.
    • Really effective AI code isn't about how clever it is - it's about how clever it looks. The soldiers in Half-Life are individually stupid, but the fact that they work as a team is already way better than most games.
    • There are points in Half-Life where the designers came up with a completely fantastic idea. They used it once to full effect, and then never again. Rather than making you utterly bored of it, that one point really sticks in your memory. There's also amazing subtlety in the soundtrack.
    • Oh, and the point about mods and Counterstrike and stuff.


    Other games: Deus Ex Machina [zzap64.co.uk], Starship Titanic [starshiptitanic.com] (disclaimer: I worked for the company that made it), Shenmue.

    Sites: Metababy [metababy.com], Unweb [milclan.com], Heavy [heavy.com], Placing [placing.com], DIRK [interconnected.org], Requiem For A Dream [requiemforadream.com]

    VR Experiences: Char Davies's Osmose [immersence.com]. Probably the most affecting thing you can don a head-mounted display for. If you ever get the chance to try it...

    -- Yoz
  • An *amazing* work of art -- a few years old, but easily one of the best multimedia CD's...

    First post of the day.... 9 *more* to go if I want to be offered to moderate. Na, never mind...
  • Have a look at http://reternity.com/ [reternity.com]

    The technology used i probably old, but nevertheless it looks really good.

    /d
  • That's funny AC. I find that there are a bunch of jobs doing useful (read non-porn) work in the current Internet world. Business still need to be intergrated with enterprise solutions and are still willing to pay for it. Perhaps your skills and/or marketing are what needs work?

    Besides, the person posting the requires was talking about multimedia. If you thing the need for multimedia is going to reduce in the future than you are living on mars. As we are more able to Tivo our viewing in a pay-per-view type of ordering, the demand for content will be greater than it is currently.

    Learn something new. You rarely regret it.
  • Take a look at Animation Master's Site [hash.com] This is a very good low priced animation package that rivals the big boys. It was used to create Alien Song [hash.com] and the unforgettable animations by our own Rob Malda [cmdrtaco.net]

    It is a good example of what your average Joe can come up with.
  • I spent a summer working with a Swedish Multimedia company [dataton.se] (Warning! Cool Hardware Alert! [dataton.se]) and got to attend a convention/show. This was in 1991 when I still thought my Amiga could do some very nice multimedia presentations. What these guys did was was something else entirely.

    The most impressive display of the show was from Volvo (I am pretty sure Volvo, could have been Saab though) which included a bank of a couple hundred Kodak 35 mm slide projecters, 60 - 80 Hassalblad medium format slide projectors and a 35 mm motion picture projector. To top it all off the show contained some amazing feats of driving prowess!

    My whole concept of multimedia changed that week.
  • by mattkime ( 8466 ) on Thursday March 29, 2001 @02:29PM (#329640)

    Curating a multimedia show is difficult. It tends to "day" rather quickly. Even if the project is burned to a CD which can last for 30 years, the platform it is built on is unlikely to be around in five years. Because of this, all of NYU Interactive Telecommunication Program [nyu.edu] thesis' are recorded to VHS. Sure, you lose a hell of a lot putting a digital project on video, but its better than losing everything.

    A lot of multimedia work falls through the cracks. It disinterests both engineers and traditional artists. It also tends to be installation work. This means that the museum piece is not wrapped up in a form useful in your PC.

    As for suggestions...
    The Whitney Museum of American Art [whitney.org] is featuring a show called BitStreams and Data Dynamics. This is one of the largest showings of multimedia art.
    Blue Man Group [blueman.com] is probably the only long running theatrical show heavily based around multimedia. Beyond the eye candy, it makes lots of commentary about the art world and the digital world. Oh yeah, they do those Intel commercials as well, but I always figure that they just confuse the average home viewer. : )
    Explore NYU'S Interactive Telecommunication Program [nyu.edu] site. MIT's Media Lab and NYU's ITP are the two top programs in their field. The Media Lab does things because they can. NYU does projects on a much more human level.
    Rhizome [rhizome.org] tends to be a center of net based art.

    And there's no way you can pass up the old standard - Understanding Media by Marshall McLuhan. While it was written well before "multimedia" its commentary on more traditional media is easily extrapolated to digital media.

  • That uses both a sound and a video channel.
  • They can point you to sites and other projects. They have users groups for multi-media.

    Check out MacShowLive.com and contact Shawn@ MacShowLive.com. They'd be interested, I'm sure.

    You could make a multimedia project with iMovies and stream with QuickTime.
  • by Tool-Man ( 11199 ) on Thursday March 29, 2001 @10:53AM (#329643) Homepage

    Laurie Anderson [laurieanderson.com] has a multimedia performance called "Songs and Stories from Moby Dick". She uses various hi tech devices, including some powerful DSP hardware/software that allows her to pitchshift her voice in realtime (including 3 part harmonizing with herself). The show also includes miscellaneous visual effects/props. Two high powered projectors "paint" the set through the show.

    It's slightly offbeat, but I enjoyed the show.

  • The Killer Bean 2 [thekillerbean.com].
    For style, and improvement over The Killer Bean.
    In fact, a comparison between the two would be keen...

    Warriors Of The Net [warriorsofthe.net].
    For an example of how to convey the general idea behind technology in an easy to comprehend format.

    And finally, 405 [405themovie.com].
    As an example of how computers don't have to produce things that look like they were produced on computers.

    Later,
    Blake.
  • by jms ( 11418 )
    I saw this cool flash video based on an old video game called Zero Wing once, but I don't think anyone here has heard of it or mentioned it to date. Anyone remember this oldie?

  • Dear Slashdot,

    Please do my research for me. Thanks!

  • I'm not sure what multimedia means anymore. It used to be cdroms, and while there certainly was a 'bad games' component, most of them were very interesting, back before we had the world wide web.

    Now apparently multimedia means 'flash' to most people. Fair enough, though I've not seen much that really exploits the medium in the original sense of 'multimedia'. Flash's heritage is of course as a tool for multimedia cdroms, but most designers seem wrapped up it its vector and animation capabilities. That's great and more power to them. OTOH, that's a new medium, not multimedia.

    No doubt the lack of reasonable open standards for audio and video compression isn't helping with this. And of course the advantage of vector graphics are their miniscule bandwidth requirements.

    Rants aside, I've seen some interesting work content-wise out of amateur film sites--a sort of online version of the bonus materials. crewoftwo [crewoftwo.com] is a good example: they made a short film, but most of their website is background and behind-the-scenes material. Everything a fan could want. Some friends of mine are working on a project (blaze xpd [blazexpd.com]) to produce video, audio, and prose fiction serials all set in the same universe, and tie them together as seamlessly as possible through their website. I wish movie and tv websites were as free with their content.

  • check out www.nosepilot.com. I recommend the englis' version, cause english is hard.
  • Underworld [dirty.org], one of the most well-known House/Techno/Electronica groups, is often considered to be one of the best performers in the genre because of their concerts are such intense, high-energy multimedia experiences. They recently released a highly interactive DVD entitled "Everything, Everything" [amazon.com] to coincide with their incredible live CD [cdnow.com] of the same name, intended to recapture the concert experience. Not only does it manage to bring the essence of their shows to a new medium, but it's also an impressive interactive multimedia experiment on its own.

    -spc

  • by Pope Slackman ( 13727 ) on Thursday March 29, 2001 @11:07AM (#329650) Homepage Journal
    This [512productions.com] is some really impressive flash work...

    C-X C-S
  • Take a look at http://www.asciimation.co.nz/

    'Nuf said.
  • I have a friend who does this for a living. Go to http://www.hiddenline.com. There is more info there.

    He did an exhibit at the national museam of art when the van gogh exhibit was there. It was called exploring edo. They had touch screen computers that allowed you to go throught a 3d representation of Japan during the edo period where you could see a gesha show and more things like that. They also had artwork from that period in other parts of the exhibit.

    Lastly look at blaxxum.com. They do 3d worlds as well look at pulse.com. They also do 3d multimedia. pulse does some really cool things.

    I don't want a lot, I just want it all!
    Flame away, I have a hose!

  • One of the better uses for multimedia I've seen is interactive training applications. Back when I was at school TA'ing a course on the net, we invited a doctor from the Dartmouth-Hitchcock Med School's Interactive Media Lab to show some of the work they've been doing.

    The first programs at the time (1996ish) was a disc for doctors on decisions and interactions with AIDS patients (from initial visits to test for the disease to advanced stages and treatment). The disc used live actors, branching decisions, and other media to help teach doctors how to deal with patient interaction and decision making.

    The second disc I saw less of, but was made for treatment and actions in combat medical situations - stuff like setting priorities, setting up mobile hospital areas, limited resources. Again, a mix of live actors, commentary, decision branching, and other presentation tools.

    I think these are great first stage tools for jobs where people tend to get thrown into new situations - the use of live actors and decision making pulls you into a continuing story, letting you learn from mistakes and obtain a bit of the benefit of live interaction at reasonable cost. Better than class lectures, less risk than being tossed into real life.
  • There are some folks out there doing amazing things with CGI these days. It's almost to the point where any schmuck can sit down at his home computer and make a movie. Of course, that point is still a few years away, yet, but check this out.

    Triton Films [planetquake.com], a group of machinima/CGI artists, have made several movies already and are now working on their Magnum Opus--a fully CGI piece called "Quake: The Movie". They've got a couple of trailers out already, and they're really something to see!
    --

  • The wierdest and most interesting webpage I have ever seen is for the movie Requiem for a Dream (great movie by the way). It is a long interactive flash animation that is very trippy and quite creative. check it out here [requiemforadream.com].

    Probably the only really good use of flash for a webpage I have seen, usually it just gets in the way of finding the information.
  • check out the1thatgotaway [the1thatgotaway.com]

    Lots of tasteful flash work.

  • Two thoughts spring to mind as far as recongized well-done stuff goes.

    1) You may want to check out the SXSW Interactive Winners [sxsw.com]. Some of them won awards for interesting design/good flash usage. Some of them won for just being creative or having a whole lot of chutzpah.

    2) I was once dating a graphic designer, and she had a bunch of books called "Design Annuals". They were collections of well designed ads (radio, television, print), presentations, sculptures, and later, web pages. I can't remember what they are or how to find them, but they exist. Maybe another slashdotter will add the info.



    --
  • I second that. BMG has some really great multimedia presentations, which unfortunately are only available in the live version (New York, Boston, Chicago and Las Vegas). They do have a DVD available on their website [blueman.com], but it is meant for surround sound only (which would still not be bad) plus includes some photos and interviews. I haven't seen the video myself, so I can't comment on its possible effectiveness in your course (especially since to really experience it you'd have to have a surround sound auditorium of some sort)
  • Really what type of presentation of any sort can't be considered "multi-media"? There's really nothing terribly exciting about most DVD's videogames, etc. The real interesting phenomenon is media convergence, or using different mediums simotamiously to complement each other without a set script.

    Unfortunately this is just beginning to take shape now. For instance, being able to access the IMDB [imdb.com] on your TV based on information fed from you DVD or DSS would be Media Convergence. The article [slashdot.org] yesterday about "Who Wants To be A Milloinaire" actually allowing people to compete at home for prizes is almost there.

    Its about different mediums being able to send hints to each other on what content to display, and not the packaging of pre-defined content.

    In my opinion its a lot more exciting than "Multi-media" which really, everything is. Sight, sound, and words nothing special about that.
  • its a design firm, but some fairly impressive DHTML stuff going on... only the very intro is flash the rest is all javascript and Divs... http://www.hadw.com [hadw.com]
  • Yep, definitively. I saw 'tubes' in NYC and it changed my life. I gues you have to be there to experience it. The music is fantastic also.
  • Recent productions in the demoscene european demoscene should definitively be an interesting multimedia movement to cover. Demos and the demoscene have been around since the early eighties, and the repertoire of quality productions for every platform you can dream of out there should make for interesting viewing.

    For people who've never heard of the demoscene before, it's a movement dedicated to building real-time multimedia production, usually with small memory footprints, with the aim to astound and show off a demo groups coding, graphic and music composition skills. Demos and intros (the main type of production of the movement) vary in size between 6-7 Megs (for recent productions) and 64k, (sometimes even being as small as 4 kilobytes !!) and can be described as the computerized equivalent of a "live performance". The scene has it's roots in the old Commodore 64 game cracking groups. Those groups usually attempted to show off their coding skills by adding small animated musical clips to cracked videogames, often accompanied by colorfull self-complimenting scrolling text.

    It has since evolved into a huge European movement. Over 20 huge gatherings called demoparties now take place in different countries troughout europe, where demo groups compete with each others for prizes and recognition. Those parties are often lavish affairs, and are similar to raves with a bit of psychedelic computer trade show thrown in. The bigger parties 24 hours a day for 5 to 6 days non-stop, and are attented by thousands of computer programmers, graphic artists and musicians.

    Demos have, over the course of the last few years, seen tremendous improvements, and can usually be described as "mindblowing". (For a good example of this, go download the VIP2 "invtro" [scene.org], it will *redefine* the way you look at realtime 3d rendering.) You can learn more about this whole movement by visiting the following sites: You will find the cream of the crop in demoscene productions at demoo! [calodox.org], where reviews for the most influential demos and intros can be found. For those wishing to learn how to create demos, cfxweb.net [cfxweb.net] is a great place to start, you will find there tons of source code examples for 3d and openGL realtime 3d rendering. error-404.com [error-404.com] is the definitive source for music creation using trackers, the scene's favored format (remember .mod and .s3m files?) For scene news and group lists, chat, etc, see pouet.net [pouet.net] and ojuice.net [ojuice.net]. And as a last reference, my site, naid.net [naid.net], also concerns itself with the demoscene but also covers anything related to the use of new technologies in the arts.

  • If you want current demos, just check out demoo! [calodox.org], pouet.net [pouet.net], ojuice.net [ojuice.net] or even my site, naid.net [naid.net]. And as far as having a central repository, I think scene.org [scene.org] fits the bill quite nicely!

    And go take a look at vip2 invtro [scene.org]. Trust me, you'll stop using past tense to talk about the demoscene.

    Cheers!

  • It might be difficult to track down these days, but it is one of the best art CD-ROMs I have seen.
    It is used in the multimedia aesthetics course at my department.
  • I've been especially wowed by some of the flash work at heavy.com [heavy.com] even if I actually like some of the material they parody. Its well put together and a bandwidth hog.

    another would be snarg.net [snarg.net] for its uniqueness and total lack of conformity to any consistency.. Its amazing it actually pulls it off.. congrats to the author (i can't remember his name)..

  • by fraud ( 23424 )
    for some multimedia of a slightly different sort go no further than tomato-the uk art design group-you can find more about them at their www.tomato.co.uk site or you can try and track down one of their wonderful books off amazon or the north american publisher www.gingkopress.com-or even the band associated with the group, underworld, and you can find more about them at www.dirty.org and www.underworldlive.com

    just my opinion of some good multimedia that isnt necessarily in the mainstream but is worth looking at for its vision and concept

    latre
  • ifilm.com [ifilm.com] has to be on your short list. It's where you can view original films by important (and not so important) film directors and unearth some real gems. Prime examples include 405 [ifilm.com], Being Erin Brockovich [ifilm.com] and George Lucas in Love [mediatrip.com]. Another multimedia mecca is Atomfilms [atomfilms.com], which has a staggering amount of bleeding-edge Shockwave and Cinema from around the world.

  • Maybe it's because I haven't slept in over 24 hours, but that AYBAB2U was hilarious. Good shit dynoman.

  • The compositing of Bjork's face and the mechanical android body/head is some AMAZING work.
    check it out here [adobepremiereworld.com]
  • by mav[LAG] ( 31387 ) on Thursday March 29, 2001 @11:01AM (#329670)
    The very best demos have good design, good code, fantastic original art and great soundtracks. The productions are nearly always done for love not money which gives them a quality that you won't get in many commercial productions. This also means they can be a bit more fragile though. Try scouring:

    Some demos are classic "real-time" calculated, others have to fit within a size limit like 64k, still others are wirtten in Java. A study of the scene as a whole would show you some interesting trends e.g. the move to hardware accelerated effects over the last couple of years.

  • I think that this [rit.edu] web site on MRI imaging is one of the finest examples of web-based multimedia I have seen.

    A very well done tutorial.
  • I second this one. Heavy.com does a really nice job with the Flash stuff. The only complaint about them is that they do not stream real media. So I can't watch it on linux without VMware.

  • by jfunk ( 33224 )
    I'm a huge fan of shorts. I think it's great to be able to flesh an innovative idea out in 5 or 10 minutes and not have to worry about using filler to make it 90-120 minutes. You'll find the most creative stuff that way.

    Some of the best stuff I've seen came from the NFB [www.nfb.ca] here in Canada. I highly recommend checking out Norman McLaren [www.onf.ca]'s work. He was obsessed with the use of technology in animation and had a tendency to inspire people to experiment in their own creations. Neighbours, which uses stop motion animation with live actors (yup, it's pretty freaky) and a soundtrack which he drew directly on the film, won an Oscar. A lot of the other NFB stuff is amazing to eyes and ears as well. They're selling DVDs now, too, including a pair of animation collections which I highly recommend. The first one has Getting Started, which is the story of my life. :-)*

    I also recommend a series of DVDs out there called Short Invention. They're really cool and I've been finding them in the Future Shop, which is even cooler, so you might be able to buy them off the shelf locally.

    But, please, please, do not focus on computer animation and the like without showing the works of Norman McLaren first or your students will definitely miss out on something very important.
  • is very, very good. Granted, watching it on your laptop whilst throwing weiners and rice at 30,000 feet is gonna get you kicked off the plane at the very next stop, but you'll have a good time all the same.

    My personal research (impromptu focus group of one) suggests babes really like guys who throw rice and weiners at 30,000 feet, so give it a go dudes! Just be careful where you aim your water gun.
  • praystation [praystation.com] -best flash artist out there.

    once-upon-a-forest [once-upon-a-forest.com] -another site by praystation

    gorillaz [gorillaz.com] -band, animation, music, good good good

  • The Residents (you know, that eyeball band) has produced many fantastic multimedia releases, the most recent being their DVD titled "Icky Flix."

    They've been experimenting in multimedia for about 30 years, and many of their works (One Minute Movies, Freak Show, Bad Day on the Midway) are pretty innovative for their time.

    The Icky Flix DVD has a collection of their videos (all of which have a 2nd audio track with new music recorded for the DVD) as well as some footage from live performances. Many of the videos were created specifically for the DVD for songs from many years past. There are also some very bizarre computer animations shown between videos if you watch them all sequencially.


  • check out

    www.gaijin.com, especially the abyss.

    its autobiographical and artsy.
  • http://www.shorn.com/ [shorn.com]

    Work of Todd Purgason @ JuXT Interactive. [juxtinteractive.com]

    ----
  • I'm sure by now everyone's been to Kimble's [kimble.org] website. I don't know how it compares to what others have seen/done, but I think it's one of the neatest examples of flash technology that I've seen.

    Especially cool are the movies, personally I prefer the 1st over the 2nd (not for any obvious reason or anything coughlinuxcough...

    Neil.................
  • Since you will be teaching creators of multimedia, I hope you'll take a moment to explain why the recording industry's hyper-protectionism and copy control is harmful to creators who want to learn from or build on the work of their predecessors.

    DVD may be a wonderful format for storage of multimedia works, but if it is burdened with CSS locks, it is far less useful for playback -- another artist cannot use excerpts from the work in his own creation or juxtapose them for comment or criticism, even when those are clearly fair uses. He is technologically (and possibly legally, if those fighting to uphold the DMCA are successful) barred from sampling, creating montages, or adapting earlier works. Further, the locks burden audiences for the work, who may be unable to watch them on a given machine, in a chosen sequence, or to view DVDs imported from another region. In fact, you yourself may experience these difficulties if you wish to prepare several DVD movies for classroom comparison. (If you do, please let us know.)

    I hope you will encourage the artists, whose work these controls are supposedly protecting, to reject locks that prevent their audiences from making use of the works they create.

    More information on the DVD case, Universal v. Reimerdes, is available at Openlaw DVD [harvard.edu].

    Thanks!


  • Mission Impossible2, Matrix, Saving Private Ryan, etc...

    With all the extras, bonuses given, its chock full of multimedia goodness.

    I'm sure that I could make a case for multi-angle-director-commentary pr0n dvds too.
  • http://wurks.com/flash/wurks.com5.swf

    Maybe you could use it as an example of bad flash...
  • Well, since you mentioned Stomp...

    The show Blast! is pretty cool too. It's kind of like a drumcorps show on a theatre stage. The variety of music is good. The quality of the music is excellent. All of the props, costumes, choreography and "special" effects are very, very simple but come together in interesting ways. A wonderful, wonderful example of the whole being greater than the sum of the parts.

    I found the website here [blasttheshow.com].

    for what it's worth,
    Michael
  • Might be way off left field here but here goes...

    If it's true that it's implemented in flash, does that mean it's possible to port YDKJ to run in netscape or something similar? I have a lot of old YDKJ disks here and no way to play them any more because none of my boxes run winders
  • SquareSoft does some of the best CGI movies in the world. Final Fantasy: The Spirits Within [finalfantasy.com] will be released on 13 July this year. It is the first major motion picture to be completely CG and not be a cartoon. Toy Story and it's sequal were CG correct, but very cartoonish, where as FF is attempting to be as life like as possible. Star Wars Episode I doesn't count, rumor is that a few of the characters were in fact real live actors on film.
  • Wild Tangent has some interesting technologies that allow AWESOME game production in a very short period of time, and they can be plugged into on the web via ActiveX controls. www.wildtangent.com
  • At GV Expo in November (Washington D.C.) I got a first look at Adobe Premiere 6. Premiere now allows you to output video that intereacts with a browser.

    What it does is "throw out" a URL to the browser and allows you to have information brought in from the web at certain keyframes.

    The demo that the Adobe rep showed me was a brief clip on BMX. When they introduce a rider they update a frame with biographical info.

    Of course there are security implications...

    Here [zenera.com] is a write up I did on Premiere 6, while it was still in beta.

    I don't know any other tools that allow this so easily...it might be worth it to make a multimedia presentation of your own.
  • I'm biased because one of my workmates made this site, but check out DanceNZ [dancenz.com], a site aimed at the dance music scene in New Zealand. He's gone to a lot of trouble to provide a really strange but effective interface for navigating the site, really squeezing out all the juice that Flash technology has to offer.

    IMO multimedia on the web has come a way in the past few years but there still is a lot of room for improvement, even with today's technology. It's good to see courses that show multimedia appreciation, but to me it's a matter of getting the graphic artists understanding the technology that's available for them so they can push it as far as it goes. Designers need a bit of the coder inside them.
  • For a very effective use of camera angles to induce mood, try out the beginning of Silent Hill for psx. Quite early on there is an overhead shot in an alley that I'm sure most horror movie directors will love to be able to pull off in the real world.
  • Just my own tastes of course, YMMV:

    Check out www.ninjatune.net [ninjatune.net]. Lots of good flash microsites created for their artists. The Amon Tobin microsite is especially good. Coldcut (the guys who started Ninjatune) have also released a software package called VJamm, which is used to sequence video clips to make music. Apparently it can be used in realtime to great effect, although I've never tried it.

    Also check out the flash site for Requiem For A Dream [http]. Makes more sense if you've seen the movie, but a very impressive site either way.

    Fuck dance. Lets art.
  • I think that Macromedia Flash is the best online creative outlet since GIF. Here are some of my favourites:

    Simply Amazing work, kudos!
    The Final Task [newgrounds.com] (Short Movie)

    EYE4U [eye4u.com] (German Multimedia Company Corporate web-site)

    Hielscher [hielscher.de] (Done by EYE4U)

    nrg design [www.nrg.be] (Corporate site)

    Beatstream [beatstream.com] (another company site)

    Renegade Cartoons [renegadecartoons.com] (cartoon site / Corporate)

    Dude Studios [dudestudios.com] (makers of the infamous "Dude Wars")

    -----

  • Antiorp seems to have done some interesting things...though I am no expert. Since this artist and programmer has no interest whatsoever in communicating in a linear fashion, Antiorp's material may be ill-suited for the classroom. BUT, a good example of what can be done to audio, video, language, and social...
    ...disintegration.

    Try google by Antiorp...
  • Well, I'll have to respectfully disagree with you though; the fact that they're either "cheap" or "common" does not make them less powerfull. Take the example of cellphones: they're common, they're cheap, they're powerfull.

    Now I would agree with you that the original "powerfull" sounded a bit like extraordinaire exoctic hardware, which it is not.
  • by Phrogman ( 80473 ) on Thursday March 29, 2001 @11:18AM (#329694)

    There is an excellent CD production made at Simon Fraser University in BC, called The Prime Ministers of Canada [rogers.com]. The website is a great example of the use of Flash and standard HTML, the CD was produced using Macromedia Director and uses some very innovative and complex Lingo programming (a friend of mine was the chief Lingo programmer on the project which why I know about it). It forms part of the Canadian Encyclopedia World Edition and can be purchased online at Chapters.ca or Indigo.ca

    I would suggest you check out the site and decide what you think.

  • Check out Yugop.com. This guy is a master of flash design. Really bleeding edge stuff.
  • Lots of funny stuff at


    www.urbanentertainment.com [urbanentertainment.com]

  • Citizen Kane is an excellent movie! And your right, both sound and video at the same time. You'd have to do some multiplexxing to get that to work on a PC. :)
  • This is easily the best use of multimedia I've ever seen.

    http://www.voyagerco.com/cdrom/catalogpage.cgi?m au s
  • Well, I'm not sure about the PopMart tour, but a previous U2 tour, ZooTV, was produced by a group called the Emergency Broadcast Network. Their work is simply amazing in terms of A/V synchronization. Check out their LP Telecommunication Breakdown. They have a few videos on the CD in quicktime format which are simply amazing. I've also seen their live show, and it was spectacular. Several macintoshes, two DJs a slew of keyboards and Joshua Pearson on vocals. AMAZING.

    EBN [tvtrecords.com]'s website at TVT Records.

  • Starting in the early 90's as CD-ROMs were becoming more widespread, Voyager produced a series of educational and entertainment disks that is exceptional in quality, scope and content. Examples:

    Who Built America?

    Puppet Motel

    The Residents Freak Show

    The Day After Trinity

    http://voyager.learntech.com/cdrom/

  • I strongly recommend you take a look at the book "Digital Multimedia" by Nigel and Jenny Chapman. The book's website [wiley.co.uk] has more info and additional materials to accompany the book.

    The book contains a wealth of info, and is very well written. Of particular interest to the ask slashdotter is the last section on Multimedia Practice. It contains a variety of ideas for multimedia projects, illustrating what is possible.

  • This is an excellent example of DVD's potential. Plus, it is one of the rare non-pr0n discs that uses the multiple angle feature.

    Swiped from Amazon:

    Region 1 encoding (US and Canada only)
    Color, DTS Surround Sound, Box set, Dolby
    7 camera angles during "Vrooom Vrooom"--the full band plus an angle for each of the six band members--plus 7 Dolby Surround mixes to choose from, highlighting each instrument.
    Two camera angles available during "Frame by Frame," "Three of a Perfect Pair," "Indiscipline," and "People"
    "21st Century Schizoid Band" - A revolutionary interactive musical game, where the player may compile their own version of "21st Century Schizoid Man" by choosing one of four rhythm sections, vocal tracks and soloists from any of various incarnations of King Crimson
    "Tony's Road Movies" behind-the-scenes footage from bass player Tony Levin
    Excerpts of written commentaries by Robert Fripp

    Another nice bit is in the Criterion Robocop (or was it Starship Troopers?) DVD where you can use the multiple angle feature to view original storyboards while the movie is running.

    Finally, I haven't seen it (yet) but I suspect there may be fun stuff in the Residents' "Icky Flix" DVD.
  • by OmegaDan ( 101255 ) on Thursday March 29, 2001 @11:22AM (#329709) Homepage
    They're called vocal harmonizers and you can get a bad one for 300$ or a decent one for more like 1200$ .. so I'll have to respectfully disagree with the "powerfull DSP" statement :) ... these devices have been in use for years in studios ...

    http://www.zzounds.com/searchresults.music?z=102 25 94483414&l=1&b=p&w=vocal

  • I hear ol' Willy Shakespeare was doing some interesting multimedia stuff back in the 1600s. Crazy stuff that you not only LOOKED at, you HEARD what they said as well! A multimedia tour de force! Sometimes they even had MUSIC!

    Multimedia [dictionary.com] is SUCH a stupid word.
    --
    PaxTech

  • Joe Cartoon [joecartoon.com] rocks. The website that brought you the web's first killer app: blowing up a gerbil in a microwave (among other gerbil-genocidal humor).
  • "Bad games."

    I've forgotten who said that, but s/he pretty much nailed it.
  • Back in the 90's (it still feels strange to say that) there was this band called EBN. (Electronic Broadcast Network) They came out with a CD (Titled "Telecommunications Breakdown")
    This CD is good, but what was better was the multimedia and the VHS production of the album. They managed to show video clips from that time in sync with the music in a very creative and effective manner. I will reply to this post with info on where you can get the video once I find it.

    EBN also helped U2 with the ZooTV production. It turned out to be a great success and any video of ZooTV would help out as well.

    Depending on where you live, you could try to see Blue Man Group (as seen on Intel commercials). They also have a CD out now that is really good.

    I will post links off of this thread in a little while..
  • Wow, it looks like most of this is already redundant!

    Brief lowdown on EBN [cyberden.com]
    EBN page on TVT Records site [tvtrecords.com]
    Blue Man site [blueman.com]

    Anyone know where I can find the Telecommunications Breakdown VHS tape? I can only find the CD.

    Oh, and I almost forgot KIMBLE [kimble.org]
  • Comment removed based on user account deletion
  • As a regular speaker for the Flash Forward 2001 conferences, I have to point you to the winners of the Flash Film Festival. These folks do AMAZING stuff! The site for the current winners:
    http://www.flashfilmfestival.com [flashfilmfestival.com]

    Some of my personal favorites are:
    And here's one that I *coded* (I'm a programmer, not a designer) for a company I used to work for... it's won a few awards and was all done in Flash 4.
    Rand Interactive [randinteractive.com]

    The company I work for also has a Flash web page, but I wasn't as involved in it:
    Fig Leaf Software [figleaf.com]
  • It does perhaps sound like something of an oxymoron, but I've seen one I found pretty good.

    The site is unfortunately in norwegian (which might restrict your appreciation somewhat, unless you happen to speak it), but you should get the idea anyway. It's on www.boyzvoice.com [boyzvoice.com].

    The site is for the norwegian band boyzvoice. The band was originally created for a short tv-sketch attempting to make fun of boy-bands (not too unlike Ali G making fun of gangsta' rappers).

    Somehow, the idea took off. They made a full-length movie, and have probably sold more records than most real boy-bands in Norway. All the songs and lyrics are there, which of course are in english, as no boyband would ever sing in norwegian anyway...

    It's all about spoof, karaoke and flashy graphics, has no purpose whatsoever (except getting the authors wildly rich), but is quite enjoyable.

  • It's a pretty box, too, simple asthetics. Black and white, opens front and back. I have it in my hands, my hot little hands.

    Watch out, btw. If you buy it, open it and check the cd before you leave the store. Some of them shipped with no CD key.

  • by shren ( 134692 ) on Thursday March 29, 2001 @10:53AM (#329728) Homepage Journal

    Lionhead has a shockwave/flash/whatever page that is reasonably astounding. I knew you could do all the stuff that they do, but I never considered putting it together like that. The scrolling landscape is particularly neat.

    The link:

    www.lionhead.com [lionhead.com]

    Go to the shocked version, of course.

  • Yo-Yo Ma did an interesting thing with Francois Girard where he performed in a building by an 18th century Italian architect; the building had been designed but never built, so they instead created it digitally, and had Yo-Yo Ma playing in it. Thought it was pretty interesting, and of course the music was great.

    You can find it [amazon.com] on Amazon [amazon.com], or search elsewhere for "Inspired by Bach Vol. 1: The Music Garden/The Sound of the Carceri".
    --
  • San Francisco's Museum of Modern Art is doing an Art in Technological Times exhibit, complete with strange music and quotes by Nicolas Negroponte. You can check out the exhibition's web site [sfmoma.org], but more interesting to you if you're not in the SF area might be the online presentation [sfmoma.org], which may be more practical then getting to SF.

    The exhibit, of course, is better than the on-line version; the on-line version is a bit gratuitous in its use of neat flash techniques and new interface choices, but it's worth a view.
  • YDKJ is done w/ pretty low-level stuff: no Shockwave or anything like that. The first three can run on a 486/66. The sound mixing in all 4 that I have played is simply incredible. In 'The Ride,' if you ever play the same theme twice, the experience is completely different based on which questions are randomly selected to go first. They are lots of fun if you have a Win32 or MacOS9 system hanging around.

    Tell me what makes you so afraid
    Of all those people you say you hate

  • If you like it, the Criterion Beastie Boys anthology is also incredibly good, thanks to the plethora of extra camera angles, audio tracks, and other things that make it an all-around good disc. There's something like 60 (10*6) versions of Intergalactic on there without going into the commentary and subtitle tracks, and the DVD is regionless so you can play it anywhere.

    Tell me what makes you so afraid
    Of all those people you say you hate

  • by FortKnox ( 169099 ) on Thursday March 29, 2001 @10:51AM (#329752) Homepage Journal
    ...the dungeon keeper series shows a colorful mix of 3rd person god-view, with 1st person action-view (with the 'posses spell').
    As far as sound being important in a game, try System Shock 2. The sound in that game still scares the ba-jesus outta me. Especially the maiden mothers....
    Along with use of cameras in video games, you may add the resident evil series. People would get frustrated about how the views are static, but the designer purposely did this for effect. And how homeworld has a complex 3-D dynamic camera, but it is simple to use and understand and makes the game more interesting (try viewing a battle from multiple angles... very cool).
    Hope this helps for the video game section :-)
  • http://www.skipintro.com or http://www.zombo.com

  • DISCLAIMER: I AM A FAN

    U2's PopMart concert tour (1997) was a ridiculous/amazing multimedia extravaganza of... well.. biblical, or at least stadium sized, proportions.

    You can get a good tape of it at amazon [amazon.com] or a less offensize retailer of your choice.

  • http://www.fffever.com/AYB2.swf

  • One of the most amazing Multimedia productions I've seen in the last few years was some work done by a group of french coders and musicians. You can download some of their work at http://www.nomad-medialab.com . Very nice to see people work on compact 3d engines and music processors in order to make works of art.

    My best advice is to first see what the students are interested in. See what gets to them and look at why they think it is interesting. Kids are bombarded with media stimulus these days and there's no reason why many of them won't have a good and wide appreciation of what's out there for their senses.

    You might also want to make a small project where they can use their own combination of media and let them explore it that way. Hands on is also hearts in, don't just have them sit there and watch. Those days are over.


    yoink
  • http://home.achilles.net/~jgreen/mode.html

    A brilliant experiment by Corel to produce interactive multimedia game sensory artificial intelligence cyberpunk buzzword buzzword buzzword something or other. It even has the patented, ground breaking MOOD TECHNOLOGY BAR, whereby you drag a little bar towards the left or the right indicating how warm or hostile you want to react to people, and get one of three responses based on the one of three movie clips that gets played back.

    HAHAHAHAHAHAHAHA sorry I couldn't say that with a straight face.

    Slow as hell, buggy in places, pretentious and overblown, a pure example of everything that was wrong with the mid 90s multimedia craze. This was post shark-jumping attempts at art-student-turned-Macintosh-"content developer" cleverness. And considered THE WORST videogame of all time. And it's Canadian, too, so you know it's GOTTA suck.
  • jodi.org [jodi.org] or superbad.com [superbad.com]

    Now you owe me $5 for doing your research for you.

  • I have a cd set for the Mozart opera Cosi fan tutte that includes a multimedia presentation of the history of the work, the historical setting of it's composition and a read-along play feature. It is very well done and comprehensive.

    Like most complete opera sets, it is not cheap. Maybe you can get it from a library. Along with the multimedia part, the production is highly recommended.

    http://www.amazon.com/exec/obidos/ASIN/B00000I8D Y/ 002-7805834-8918463

    Cosi fan Tutte
    Our Price: $52.97
    Composer: Wolfgang Amadeus Mozart
    Conductor: René Jacobs
    Performer: Marcel Boone, Bernarda Fink, et al.
    Ensemble: Cologne Chamber Choir, Concerto Cologne
    Harmonia Mundi (Fra) - #951663 / March 9, 1999
    Audio CD / DDD / Number of Discs: 3
  • I always felt that "You Don't Know Jack" was a very well done video game. It was implemented in Flash and was always fun and well presented.
  • www.nakednews.com that's some quality news. A good multimedia example

  • by egarff ( 242535 ) on Thursday March 29, 2001 @10:47AM (#329791)
    http://www.heavy.com/ [heavy.com] . Which turns out is also pretty damned funny. Especially the Contagious movies.
  • by BVis ( 267028 ) on Thursday March 29, 2001 @11:02AM (#329813)

    But the Blue Man Group's [blueman.com] shows are some of the best use of multiple media I've seen. They use video, scrolling LED message boards, video tape, backlighting, electronic music, public address systems, water baloons.. It's quite the experience.

If all else fails, lower your standards.

Working...