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Games Entertainment

Black And White Screenshot Jamboree 80

Niceguy writes: "Lionhead Studios released 51 screenshots for your viewing pleasure, which you can see at Liongames.com. Although not being released until February of next year, now is a good time to start salivating and putting aside that spare change. All Bow Before Peter!"
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Black and White Screenshot Jamboree

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  • Peter Molyneux Is A genius
  • by Cryptosporidium ( 145269 ) on Tuesday November 21, 2000 @06:09PM (#608205) Homepage

    Black and White is a freeform god game. There is no interface to speak of, you do everything through the "Hand of God". (By the way, these are all my terms and interpretations. Things may have changed since I've looked at B&W.)

    Lionhead coded hand gesture recognition technology. You do things by making gestures with your hand/cursor. For example, let's say you wanted to light a village on fire. You would cast the fire spell by doing a certain set of motions. The fireball would come blazing out, severity varying depending on how accurate you did the spell. (For example, if the casting shape was a circle and you made a really bad rounded rectangle, you could expect a very weak spell).

    As a god, you are neutral. You can deal with a situation any way you wish. So, you can impose your own will upon the people in the game. In a bad mood? Toss the child into the ocean to teach the mother a lesson for not paying closer attention. Feeling generous? Cast a growing spell on the village's crops. The availability of the spells depends on whether you lean toward the good/bad side. Almost like Star Wars.

    The objective of the game is to gather as many followers as possible. Your followers will erect places of worship toward you, and you gain more power from it. There are other gods, too, though. You have to try and convert as many people to your following, though.

    Another aspect is the avatar that you control. These are in the form of an ape, tiger, or some other creature. He/she/it represents your will. You will raise this creature and he will learn from you. For example, if you cast a fire spell a few times, it will eventually learn it and can cast the spell on its own. The attitude and look of your avatar changes depending on your goodness/evilness. If you're an angry god, your avatar will take on an evil disposition. If you are a peaceful god, your avatar will be angelic. Likewise for the environment. Dark clouds if you're bad. Sunlight if you're good.

    There is another aspect of the game that deals with multiplayer. I think it is called "The Gathering" and you can bring your avatar/creature online and converse with other player's creatures. They can do battle with each other or just talk. The singleplayer/multiplayer creatures may be interchangeable (e.g. a spell you learn online can then be used offline).

  • by doublem ( 118724 ) on Tuesday November 21, 2000 @07:22PM (#608206) Homepage Journal

    The Gathering??

    "So, it's here at last. The Gathering. Time is catching up with us my friend."

    "There can be only one!"

    Sorry, someone had to say it.

    www.matthewmiller.net [matthewmiller.net]
  • In the great words of King Arthur before heroically striking down the black knight. "You're A Loony"

  • M-M-MM-MMMONSTER BOX!

    Do the box The monster box! Do the box!
    ---

  • by Anonymous Coward
    "wonder if this will be the next Doom?"

    no, Doom 3 will be the next Doom.

    sukka.
  • The graphics ARE nice. Sure, they are not all totally amazingly awesome (some are though), but if you put them together with the amazing AI and the massive scope of the game you have a winning formula. Dont judge the game simply by the excellent graphics and then say it is shit, go out and read about it! See what it is that you are so quick to bag.

  • Email

    "1) b&w will be open-sourced. "

    I didn't get that from the article. Do you have a reference?

    "2) a. The weather in the game is equal to the weather of where you live. "

    Crap. Three Hundred Days of Sunshine a Year.

  • by Danse ( 1026 )

    The screenshots DO NOT do the game justice. Go download some of the gameplay movies... those rock. The game really isn't about the graphics anyway... there's a lot more to it.

  • Looks good. What does it do?

    This is the result of being:
    Slashtracted (vb.) - To be distracted by a Slashdot article to the point of forgetting what you started Netscape up for.
  • by ghmh ( 73679 ) on Tuesday November 21, 2000 @09:40PM (#608214)
    Its a pity the original poster didn't actual give a brief overview on what the real boundaries the game is trying to push... It's quite understandable that a lot of people will simply check out the screenshots and think they're pretty much in line with todays games. Shrug and move elsewhere...

    The boundaries that the game is pushing are mainly on the AI side and user interface side as well - its definitely worth checking out the articles, comments, interviews and particularly some of the later movies if you have the bandwidth.

    One other point to make about the graphics is that they're dynamically morphing over time into a representation of whether your actions are evil or good (hence the name black and white). The landscape will blacken and people will wander around moaning if your evil, and the place

    Your creature is also the same - there's an oldish animation of a lion morphing from good to evil out there as well.

    Other interesting features which weren't mentioned by others at the time of writing:

    - The graphics engine maintains a constant frame rate. In order to do this it may lose detail, but it basically allows you to zoom in and out of the game very smoothly from the above the clouds right down to close ups of your followers.
    - Depending on the software on your machine, your followers may end up with the names of people in your address book (annoyed at Joe Bloggs at the moment? Relieve your stress by finding him in the game and throwing him off a cliff..)
    - Your creature will at some stage start building its own homepage which can be published on the web with what it thinks the major happenings were in its life etc. etc.
    - Your creature can also 'interface' to the 'outside world' and check and read your email to you and do other weird and wonderful things...
    - You can 'train' your creature to like (and dance to) or hate certain music. (Peter mentions one of his creature liked Moby and hated the Spice Girls....)
    - The Gesture recognition stuff - to cast spells you have to 'draw' a symbol with your mouse (eg. a star), with your drawing ability possibly affecting how successful the spell will be...
    - On the multiplayer side the creature / creature interaction is potentially even more interesting where they can trade, teach each other stuff as well as the usual beat each other up approach...

    The game is basically interaction and exploration with a loose RPG'ish storyline to follow when and if you wish... You're god - you do what you want.

    As mentioned by Kevin Kelly in Out of Control - playing 'god' can be very addictive.
  • So basically what you're saying is that this game will invade your hard-drive, pull information out of all your applications, read your e-mail, and post random stuff to the net about you. Isn't this what everyone complains about microsoft doing?

    Seriously, though: If I'm gaming, I don't want that game reading me my email, looking through my address books, and so on. Especially if that's then going to be used in multiplayer. The game looks good, and if it ever gets released I'll probably get a copy, but the fact that it can pull data off my hard drive and incorporate it into the game isn't a big selling point to me; quite the opposite, really. And if this were a program put out by Microsoft, everyone would be yelling at how horrible it was that it could read their mail...

  • The (key) bit that went missing

    One other point to make about the graphics is that they're dynamically morphing over time into a representation of whether your actions are preceived as being evil or good (hence the name black and white).
    If you're evil the landscape will blacken, trees will die, people will wander around moaning etc. etc, and if you're good, there'll be lush green grass, flowers, bunnies etc.

    The key thing is as mentioned above its all gradual - so you might currently be perceived by the game as slightly evil, so there'll just be the occasional dead tree and patch of bare earth, or in the opposite case a flower here and there..
  • this game looks great...too bad we only have one year to find cost effective solutions to push those polygons.
  • The AI and the adaptablilty are truly unprecedented.

    So you've actually played the game? I hope so, if you're making comments like that. People never seem to learn that you can't take game hype at face value, even after being burned dozens of times.
  • I don't know about any of you, but I don't know if I like the idea that this game is looking at other files on your system.. I mean, how long before some multi-player cheat allows script kiddies to start accessing the data that your game has access to.

    Nope, I don't know much about this game other than what I have read here, but I think I'm a little uneasy about it.

    +++++++++++++++++++++

  • Wow, you determine the worth of a game SOLELY on the pre-release screenshots?

    Also, you know how many times I've read 'Roll-play is dead'? Go to Everquest, with their blockly graphics, 100k + users and let people know that role-play is dead.

    Later
    ErikZ
  • ... open-source. Then anybody can download and use that stuff. To use it in a commercial product, you have to pay us a royalty ...

    Interesting definition of open-source. And they said Free software was too confusing...
  • by Mtgman ( 195502 ) on Wednesday November 22, 2000 @07:19AM (#608222)
    3) it will not only be released for Windows, but also BeOS, Linux, and Windows, Dreamcast, PlayStation and Gameboy Color (although, with some sytems there will obviously be a loss of features)

    Now that's not a very nice thing to say about Windows. ;)

    Steven
  • how else are they supposed to prevent piracy? think back to the release of starcraft and the fiasco that resulted when windows & netscape registration data was sent to blizzard everytime you tried logging on but couldn't because 'someone was using your cd key'.
    --
    Peace,
    Lord Omlette
    ICQ# 77863057
  • Yes, it's a game. In fact, it looks like it's going to be a great game - the graphics aren't all that (to me anyway) but, the game is somewhere along the lines of Populous in some ways. However, I don't know for sure if it's going to be a great game - I haven't played it personally But looking at who's behind the game...

  • Although not being released until February of next year, now is a good time to start changing and putting aside that spare salad.
  • The guy behind it is the same guy that was behind the Populous games in fact.
  • 1) b&w will be open-sourced. I remeber reading about this a few months ago, and the developer said it'd be free for other open-sourced games...interesting nonetheless You've read a bloated rumor. B&W's creator (Peter Molenaux (sp)) said that it'd be interesting if he open sourced it, although it'd be unlikely with his publisher and the like. He has expressed interest in doing it, it is by no means a final thing.
  • It's about god damn time someone does. Even if you are anonymous and I can't properly thank you.
  • by djocyko ( 214429 )
    Someone gonna explain the title, cause all I seeid color in these pics...?
  • In case you're getting the "server busy" message, check out ShugaSh ack's mirror [shugashack.com].
  • " Role [interplay.com] play [blizzard.com] is [poolofradiance.com] dead. [verant.com] "


    47.5% Slashdot Pure(52.5% Corrupt)
  • Perhaps most impressive in this gallery of images was Peter Molyneaux's commentary on Al Gore's victory in the Florida Supreme Court this evening. [liongames.com]

    Corby
  • by Anonymous Coward
    I am really sick and tired of games being hyped to this extent months and months and months before they are even in beta, let alone on the shelves, whereas fantastic games that are already ON shelves (Shenmue comes to mind - any /.er with a dreamcast OWES it to themselves to pick this title up) aren't even mentioned.. why? Oh, well because they're already out so we can only talk about how good or bad they actually are, rather than drooling over the hype of the next-greatest-thing-yet-to-be-released. How can people post with "Black and White has the most revolutionary, incredible, insert-feature-here", when the game isn't even in stores yet and wont be for months (spring 2001)?!

    The thing that really irks me is not so much the gamer's human-nature aspect of wanting the "next greatest thing", so much as I'm annoyed at an unproven game company (that has yet to release even a single title) hyping their first released game as the holy grail of video games. Time and time again, I watch as a company that hasn't even released a SINGLE TITLE (ION Storm comes to mind as the most infamous example) is touted as creating the game that will "define a new genre, and revolutionize the whole of gaming".. yah whatever. The feature list for Black and White sounds pretty rediculous to me right now - your creature dances to your MP3 music? It reads IM messages to you? Hmmm.. how about a game that's FUN to play?.. It always seems to me that the games that talk about how their graphics are revolutionary, or their AI employs the latest in neural network technology, often are not only missing most of those "incredible features" when they actualy ship (read: Tresspasser) but tend to play like a tech demo rather than a game. It's one thing to create an impressive tech demo, it's a wholly different thing to ship a fun game.

    Peter has created some great games in the past - I hope he creates some more great games for me to play in the future, but games don't come from a PERSON, they come from a team, and Lionhead is a totally unproven team. That's not to say neccessarily that they can't do it, but it's pretty damn premature to herald Black and White as the greatest thing since sliced white bread until we've actually played the finished version, and this goes for most any game in development from a startup development house.

  • by quickquack ( 152245 ) on Tuesday November 21, 2000 @08:23PM (#608234) Homepage
    The top five anticipated add-ons to B&W are as follows...

    5. Quake 1 Pack - As with every other game, now Quake I levels and weapons are available!
    4. Satin - Actually a virus, this will go to the altar of all gods (where they hang out when the game is not being played) and kill everyone else's player. Expected to spread like wildfire or Melissa/ILoveYou.
    3. Command & Conquer-like add-on - Now you can have two more buildings and six new textures on the main menu for only $40.00 more!
    2. Atheist Mission Pak - Hey, the US schools wanted this game! Complete with no god, you can roam around the beautiful landscape if you have nothing to do.
    Drum roll please... 1. The Nudity Patch - As featured in the Sims, the Quake series, and just about every other game with a character, you can see the god and their worshippers walk around completely naked! Includes an option to turn the blurring near innapropiate parts off!

    If anyone doesn't think that these add-ons are going to come out, please e-mail me. I'll teach ya :)
    ------------
  • Hey, don't knock Ion Storm if you haven't played Deus Ex yet. I hate Daikatana as much as the next guy (well... except maybe Lowtax) but no way in hell am I going to let you say Ion Storm as a whole sucks with Deus Ex, which is the best game I've seen in a long time, in their lineup. Think before you post flamage, or at least do a little research (like maybe visit the company website).

    "I may not have morals, but I have standards."
  • The screenshot with the tower looks just sooo fantastic, the background definately looks a step up from what you'd normally expect.
  • Apparently you can save monsters that you have morphed/created and use them in wicked multiplayer matches.. I dont know if any of you have looked at the office plan at the website.. but i too would really like to work somewhere where they have a 'chill out room' ;)
  • There isn't a game like it now, either. And there won't be until I can fire it up on my piece at home.

  • by the real jeezus ( 246969 ) on Tuesday November 21, 2000 @05:36PM (#608239)
    try here [lionhead.co.uk]

    By the way, SP!



    In 1999, marijuana [smokedot.org] killed 0 Americans...
  • by Cryptosporidium ( 145269 ) on Tuesday November 21, 2000 @05:39PM (#608240) Homepage

    A direct link to the LionGames.com gallery page: Liongames.com - Media: Screenshots [liongames.com].

    Likewise, the Lionhead Studios [lionhead.co.uk] website.

    I've been following this game for a while now. It seems real interesting, as the player apparently has the choice to do anything he wants to approach the problem, which is a sharp departure from the open door, push button games that are standard fare today. Even Half-Life was structured with a certain path through the level.

    However, B&W allows you to solve a certain problem by using good powers (such as whisking a lost villager back home) or bad powers (just heaving a large tree at the villager would put an end to the problem as well).

  • One example is that of a missing boy, his father asks you to help him find the boy, you could either bring the boy to the father, or do something evil like kill the boy, drop him in front of the father, and then kill the father for asking.

    I'd better me able to drop him onto the father, killing both of them in the process.

    No, wait. I want to be able to lightly drop the kid into the father's arms.

    Then I'll drop my 30 foot cow lighly onto both of them.

    No, wait. I'll drop both the kid and the dad onto a deserted island together.

    No, wait. I want to force the kid to kill his father.

    No, wait...
    AAARRRGGGHHHHH! I can't make up my mind, and the game isn't even out yet.
  • Dang, now it looks like I'm going to be marked down for Redundant. :(
  • Actually, most of the developers in Lionhead were recruited directly from Peter Molyneux's old stable at Bullfrog (who have nothing left to prove as a game studio).

    I've seen software people get childishly excited over a whole lot less :) Besides, if you don't hype your game, you don't sell any copies. Can hardly blame them for it.
  • Lionhead coded hand gesture recognition technology. You do things by making gestures with your hand/cursor. For example, let's say you wanted to light a village on fire. You would cast the fire spell by doing a certain set of motions. The fireball would come blazing out, severity varying depending on how accurate you did the spell. (For example, if the casting shape was a circle and you made a really bad rounded rectangle, you could expect a very weak spell).

    Boy, I am going to suck at this game. And I thought FPSes were too much mousework for me. I can't draw a circle with pen and paper, much less a mouse.

    A shame, it sounds like a great concept, since I loved the Populous games (though 1 and 2 were too long for me). But once you throw hand/eye coordination into a strategy game, you knock me out of the story.
    --
  • And these screenshots are over two months old. As is the release date, which by now is very likely March.

    Ben^3
  • I don't see any god damn rocket launchers or lightning guns.. Throwing a tree (as mentioned before) at a person to end the level just isn't as much fun as frying his brain w/the LG. I would rather not walk around either, being a half-grapple-monkey ;-)
  • by unformed ( 225214 ) on Tuesday November 21, 2000 @05:47PM (#608247)
    1) b&w will be open-sourced. I remeber reading about this a few months ago, and the developer said it'd be free for other open-sourced games...interesting nonetheless

    2) a. The weather in the game is equal to the weather of where you live.
    b. Creatures dancing to random music.
    c. Realtime Weather-effects.
    d. Day and night cycles.


    3) it will not only be released for Windows, but also BeOS, Linux, and Windows, Dreamcast, PlayStation and Gameboy Color (although, with some sytems there will obviously be a loss of features)

    wonder if this will be the next Doom?
    --------------
  • by Anonymous Coward on Tuesday November 21, 2000 @06:44PM (#608248)
    Black and White is another of Peter Molyneux's god games(Poplous, Dungeon Keeper). You are a god, who's existance depends on your followers beleifs. If nobody beleives in you, what makes you exist?

    As a god you, over time, become either good or evil. You are presented with quests to help you define yourself. One example is that of a missing boy, his father asks you to help him find the boy, you could either bring the boy to the father, or do something evil like kill the boy, drop him in front of the father, and then kill the father for asking.

    The interface is especially interesting, as spells will be cast with mouse movements. By shaking the mouse over the screen you can create a fireball to hurl at your opponents and there are many variations on every movement to make the spell weaker/stronger or have a diffrent effect. This game will support multiplayer, but your character will be perserved from single player; You can play SP till you feel comfortable with your character/famaliar, then jump into the swarming masses and show your hand.

    The AI is what is most impressive about this game, Lionhead has taken games to a new level by having you teach a famaliar who takes the shape of an animal in the game ranging from a cow to possibly a dragon (there are secrect titans hidden throughout the game) and the animal, infused with a bit of your power, becomes a titan. The way you treat your Titan and what you teach him to do, and how you do it, will help form what kind of titan it becomes. If you teach it to eat your villagers when it gets hungry, then your villagers will learn to run away when they see it coming, and your Titan will become evil in the process. The teaching system isn't a matter of making a few simple decisions and then your Titan becomes exactly what you want him to be, it is a test of your patience, and endurance, and of your personality, putting a little bit of you into the game.

    Unfortunatly, Neutraliaty isn't really an option in the game, as the really powerfull spells/abilities come from being truly as good or evil as possible. Also, you have no direct control over the units in the game, you have to persuade them to do things for you, like make the villagers worship you by showing them a bit of your power and encouraging them, or encouraging them in a diffrent way by making an example of someone who doesn't worship.

    As for the graphics, it looks quite a bit like the recently released game Sacrifice [sacrifice.net] which is a third person role playing real time strategy game, which doesn't look bad at all (and plays nice). As long as the game doesn't look like something I might play on an Atari, who cares? While Black & White might be a good topic for a thread, why use the screenshots to bring it up?

    More info on B&W can be found at BWVault [ign.com], one of the oldest BW Fansites that didn't bottom out.

  • The IM thing is nothing outlandishly special. NetHack has a mailer daemon which comes up to you and delivers scrolls on which are written new emails which arrive while you play.

    -J
  • Are you absolutely sure it is going to be open source? I have rather large doubts of that. I think it will be modifiable to the extent that id's games are, but not totally "here is the game, here is all the code for it" sort of thing. I have never heard that in my following of the news.
  • by Increduloid ( 250858 ) on Tuesday November 21, 2000 @08:32PM (#608251) Homepage
    I'm webmaster for The Citadel [www.thecit...getcitadel], one of the larger B&W news sites. A few other interesting things to note, about weather, and thermodynamics.
    If one were to say, pick up a boulder... and toss it into a flaming forest that you just lit on fire with a spell (with the gesture-recognition system... is there a patent? ;) ), this rock will heat, and then, if taken from the fire, and tossed at say, a village... it will ignite the village.
    Same with water, it'll steam. Hell, the forest fire will actually cause a change in the weather paterns, as it takes into account the heat of rising air.
    The game's also gonna have an INCREDIBLE plot. It's slated to have over 60,000 narrated words, about the size of a novel. And for all you Cartoon Network fans out there, the voice actor for the evil and benevolent guides is none other than Jonny Bravo! Marc Silk! W00t!

    It's gonna be the shit. --The Kid Webmaster, http://www.thecitadel.net
  • Well I thought the shots looked pretty badass, but I know better than to expect DVD movie quality graphics from a game. And really, that's not the point, the point is will the game be fun to play? I'm willing to bet it will. Just like Dungeon Keeper rules because of how entertaining it is and the personality it has. If the game is anything remotely close to what it's been played up as, it's popularity will have no problem resting on the storyline and interaction.

    Same thing with the PS2, I got one and can't stop playing SSX, which I think looks really good too, because it's addicting, not because of how well rendered the riders are.
    --
  • You can check out the original open source dialouge also @ The Citadel [www.thecit...getcitadel], here's a direct link [thecitadel.net] for you lazies. ;)

    --The Kid
  • I imagine the pretty screenshots are on a high end system. I couldn't find any mention of system requirements under Linux. Does anybody know what kind of monster box it will take to run this?
  • It has 300-foot cows [thecitadel.net], for Christ's sake, what more could you want?!

    --The Kid
  • by LG_Niceguy ( 257099 ) on Wednesday November 22, 2000 @01:08AM (#608256)
    The quote from Peter is this
    The question is, 'Is there a world editor?' Actually, after release, we're setting up a company called Black & White Limited, and it's going to be doing two things. The first thing is my ambition to make the whole of Black & White, the AI engine, the 3D engine, the physics engine, open-source. Then anybody can download and use that stuff. To use it in a commercial product, you have to pay us a royalty, but, you know, absolutely free for enthusiasts to use. What it'll also be doing is complimenting it with things like world editors, creature editors, script editors. Just allowing the online community to continue building the franchise of Black & White up
  • If hitler ran linux, he wouldn't have been able to review these great games [geocities.com].
    ---
  • At Tux Games [tuxgames.com] we had some conversations with people at lionhead. We have been told that there WILL be a Linux port of the game.
    This is not just rumour.
  • WoW!

    Its going to be released for Windows AND Windows?!
    I'll never fail to be amazed..

  • NetHack has a mailer daemon which comes up to you and delivers scrolls on which are written new emails which arrive while you play.

    I haven't played NetHack for a while... but I have a suggestion for the next version: new item, the pre-stamped envelope of mail replying, that you can use to reply to a received mail, if you haven't been drenched/burnt etc and lost it :)
  • "The game's also gonna have an INCREDIBLE plot. It's slated to have over 60,000 narrated words, about the size of a novel"

    I find the plot is really important. Whether its Tekken, Driver, Lemmings or Duke Nukem, its imperitive that i know just which planet the bad guy is from, why Lei needs to win so badly, or what the little lemmings are called. It can really turn a run of the mill game into something special!

    :)
  • about the fourth or fifth one in the series show a rather large, horse-like creature walking solemnly - begging the question, of course, "Why the long face?"

  • There is no interface to speak of, you do everything through the "Hand of God".

    Do you mean Maradona the "Hand of God" ?

    Well someone had to say it...

  • by Matts ( 1628 ) on Wednesday November 22, 2000 @03:20AM (#608264) Homepage
    2) a. The weather in the game is equal to the weather of where you live.

    Oh thats just great. Wonderful. So not only do I have to put up with this rain in real life, I have to live with it in the game too, while my boss in California gets to play in glorious sunshine. How nice for me!

    (living in sunny Scotland)

  • Hmmm... they'd need a spellbook of Mailman Summoning, hey and the Gnomish Mining Town could have a post office!

    Worse yet, the game could treat your entire mailbox as an item (like a Bag of Holding), and if you happen to die or lose, it deletes the mail directory(if a nymph steal sit, the mail directory is moved ot a a random location until you get it back).

    Ow, not cool. We were doing so well until that last bit... ;)

    -J
  • Hmmm... they'd need a spellbook of Mailman Summoning, hey and the Gnomish Mining Town could have a post office!

    "Through rain, or snow..." Obviously the mailman would be well equipped with amulets of resistance :)

    Worse yet, the game could treat your entire mailbox as an item (like a Bag of Holding), and if you happen to die or lose, it deletes the mail directory (if a nymph steal sit, the mail directory is moved ot a a random location until you get it back).

    Ow, not cool. We were doing so well until that last bit... ;)


    Hey, what's the point in playing unless there's some danger? :)

    I think we need to get this real-world integration thing happening :) Play an instrument -- out boom the MP3s! Scribble on a scroll -- show a random JPEG/PNG! Indeed, with massive bandwidth you could give these things to other players on a Network server -- forget Gnutella, forget Freenet, we want FreeNetHackella! It's the only model for filesharing -- we IPO in six months! :)
  • Erm, *pre*cancerous. Any such damage to the lungs is referred to as pre-cancerous lesions, if I remember my "Emperor Wears No Clothes" correctly. The difference is, pot smokers don't actually reach the cancer stage.

    Why is that, you ask?

    BECAUSE AMERICAN TOBACCO IS RADIOACTIVE!!! Look it up for yourself. Polonium 190. And we've known since the early sixties. What's worse, I hear the use of the nuclear waste fertilizers that cause this are mandated by law...
    Check out Bob Marley's story, too...
    Austrian Doctor. Doh!
  • by jaysones ( 138378 ) on Tuesday November 21, 2000 @05:47PM (#608268)
    about this game is not really the graphics (which are outstanding). The AI and the adaptablilty are truly unprecedented. The movie titled Black and White - The E3 Movie located here [strategyplanet.com] really tells the whole story. This is a most ambitious game. It will do things like tie in with you IM client and your creature will read your messages to you if you're playing when you're messaged. The creatures dance to your MP3s, and learn to enjoy songs you play over and over. I'm very excited about this game, and am really hopinng they are doing a Mac version. There's a lot more to this game than any sim/rpg/god game we've seen.
  • You're right, I haven't played the game. I have seen a lot of footage of the game being played, though. To be totally accurate, I should have said "The AI and the adaptablilty appear to be truly unprecedented" or "Based on what I've seen, the gameplay is exciting and unique."

    I know game makers overhype their games (Daikatana), but they typically don't show them off in public forums as extensively as these guys have.

  • by James_G ( 71902 ) <jamesNO@SPAMglobalmegacorp.org> on Tuesday November 21, 2000 @05:47PM (#608270)
    Is it just me, or does this not actually look all that impressive? This is not a troll, I genuinely don't think it looks all that much better than, say, Half Life, which has been around for oooh, ages, or any of the more recent games.

    The buildings in particular don't appear to have any depth. The first image on the main page shows buildings that appear to be made up of some fairly chunky bitmaps.

    Ok, so the butterflies in one of the images look pretty cool, and the snow is nice too, but it's a well known fact: Pretty graphics do not necessarily make a great game. The concepts behind this one make it sound like it should be pretty cool, but I'd rather judge a game on the gameplay than the graphics any day.

    So, sorry.. it just doesn't look all that revolutionary to me..

  • Take a more thorough look through the fan sites, I think you'll find that many claim the gameplay is good. However, you never really know until the game is released. The concepts appear sound, though, and I think that Lionhead has a winner here.

    On the topic of graphics, have you seen the level of detail movie? The camera starts focused on a worm in an apple. The apple is sitting on a barrel, which is next to a house. The house in in a village.. so forth, until you're looking at the whole island. Quite impressive.

  • by Kris_J ( 10111 ) on Tuesday November 21, 2000 @05:54PM (#608272) Homepage Journal
    I'm sorry, but I'm seriously underwhelmed by the screenshots. Sure, the landscape is nice, but I've been seeing stuff like this on and off for years. Fractal lanscapes, et al. The buildings all look really cheap, just a bit of texture mapping. I've been similarly underwhelmed by what I've seen on the PS2, so maybe I'm just expecting too much from some of these system (heck, I know my portable wouldn't be up to such graphics, in real time).

    Either way, to me the graphics simply indicate that the popularity of the game will rest on the actual storyline and interaction, not the pretty pictures. Good luck on that.

  • Any info on what this game is supposed to be like?
  • by King of the World ( 212739 ) on Tuesday November 21, 2000 @07:01PM (#608274) Journal
    1. It will only be open sourced if they sell enough copies to cover their costs and make a bit of profit, Mr Molenux has said this in several interviews.
  • The screenshots are blocky, the game itself looks very lame. Sorry guys, I can't get excited about this. Let's see Carmageddeon or Al Uncer Racing (sp??) or a good Links (that's golf for all you dummies out there) game. Then I might get excited. Roll-play is dead, lets get some good games for Linux happening!
  • Good and evil, ying and yang, wank and wanker.
  • this correctly? Basically this game is a combination of:

    Godzilla vs. Rodan

    Tamagoochi


  • I get 403'd when I try the gallery link you gave and the link in the article.. anyone else get 'forbidden' from it too?

    Arse.. I wanted to see those screenshots.

    --
  • All of the liongames.com URLs give:

    error 403: Forbidden!
    Verboten! Es sind nur ungenügende Zugriffsrechte gesetzt. Bitte ändern Sie die Rechte mit Ihrem FTP-Programm.
  • What do you mean? They change the textures depending on how good you are!! For gods sake dont you see how revolutionary this is? Most games just change the textures depending on a variable called `nWeather` or `nInTunnel` or `nTimeOfDay`.

    This one changes it depending on the value of `nGoodness`!!!

    There has literally never been a game quite like this before!
  • Juse look at that fourth screenshot [liongames.com]... I think we all know that tigers without stars on their foreheads are WAY cooler than tigers *with* stars on their foreheads.

    -MoonSammy
  • Is there a game to it, or is it just some fancy-schmancy Avatar-based chat room thingy?
  • All we need now are some stories from Looni and Blue and you can change the motto to "All the carnage thats fit to print."
    "Me Ted"

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